I would certainly not trust them to gather the data and evaluate the statistics properly.To be honest, I'm not even sure they have a way to look at/dump metrics programmed in...so I'm not even sure they do THAT. Looking back how spaghetti some of the programming is in general...a simple boolean check(true or false) in housing error. (That's only one line and they messed that up) [no testing]. It's hard to believe they do, and if they do, questions if their methodology of retaining said results is also spaghetti and what it actually factors in. (Bots, people just spamming actions for the heck of it, etc {would be some things need to consider})
This is the same team that uses Microsoft Excel to write the story and build their systems on top of .csv instead of SQL.
If the use of Microsoft Excel for narrative construction (or basically anything else) is a disqualifier for you, I have some bad news for you about most of the video games you've enjoyed throughout your entire life!
(And trust me: when they homebrew tools, it is not any better. Nintendo's internal software solutions made me yearn for Excel.)
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