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  1. #1
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    353
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    To be honest, I'm not even sure they have a way to look at/dump metrics programmed in...so I'm not even sure they do THAT. Looking back how spaghetti some of the programming is in general...a simple boolean check(true or false) in housing error. (That's only one line and they messed that up) [no testing]. It's hard to believe they do, and if they do, questions if their methodology of retaining said results is also spaghetti and what it actually factors in. (Bots, people just spamming actions for the heck of it, etc {would be some things need to consider})
    (5)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,686
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Katish View Post
    To be honest, I'm not even sure they have a way to look at/dump metrics programmed in...so I'm not even sure they do THAT. Looking back how spaghetti some of the programming is in general...a simple boolean check(true or false) in housing error. (That's only one line and they messed that up) [no testing]. It's hard to believe they do, and if they do, questions if their methodology of retaining said results is also spaghetti and what it actually factors in. (Bots, people just spamming actions for the heck of it, etc {would be some things need to consider})
    I remember they showed us a lot of random statistics one time, such as how many times someone had said Yoshi-P in the game and how many times the squadron NPCs had squat. They particularly record the battle log across all players so that they can gather mass statistics from it, such as the win and loss rate of each job in PvP.

    They tend to have a good idea of how many people main each job even though this game involves switching jobs a lot and how popular content is. They also know how popular FATEs are, because they told us the one in Azim Steppe was popular around the world and they wanted to copy the concept for Shadowbringers.

    All I can say about the housing is that they used an external server and I think I remember it being caused by a bottleneck. So the math did not function because it had no data with which to use the math on because the data had not reached the players at the expected time, or something like that.
    (3)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown: