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  1. #1
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Besides PLD being in the toilet (which wasn’t even a balance problem it was that they stupidly made it the “physical tank” in a tier of magical damage) HW was well balanced by MMO standards (a few messy patches but nothing major) and the jobs all had very unique identities

    People complained when their job was weaker but besides PLD nothing to the Level they do these days when every job is exactly the same and they still can’t balance the jobs

    I think what the jobs really need now is just inherent traits that give it unique buffs, movement options (like Dragoon Being able to jump higher than other jobs, might be fun for jump puzzles), and have gear that has specific traits only that job can use.

    Or anything else at all, just something to give meaning to the jobs again.
    (0)

  2. #2
    Player Kazhar's Avatar
    Join Date
    Apr 2022
    Posts
    564
    Character
    Kazek Amilia
    World
    Twintania
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Nav_Fae View Post
    I am almost convinced that you cannot have Job Identity and Job Balance together. Because Balance infringes on Identity.
    It's a delicate balance but you can have both. Some competitive games (like fighting games or card games) achieved this.
    CBU3's job balance team seems way understaffed though, so they're constantly trying to make their work easier by making all jobs palette swaps of each other.
    (16)

  3. #3
    Player
    MonsutaMan's Avatar
    Join Date
    Sep 2019
    Posts
    368
    Character
    Elzen Man
    World
    Raiden
    Main Class
    Samurai Lv 70
    Well, you are obviously a dev doing dmg control.......but since you are here.....Can you give us a hint on if BST is releasing?

    Reply=yes

    No reply=no
    (4)

  4. #4
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,140
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    The devs absolutely do listen. What throws people off, though, is that they listen to everyone and everything, not just the select few of us that post on the forums. They "listen" to commentary on a wide variety of social media, they "listen" to subscriptions, and perhaps most notably, they "listen" to engagement metrics they have on their end which shows what people are doing (or not doing) in the game.

    For example, say I didn't like the Bicolor Gemstones grind associated with FATEs. So I come on this forum and make a post calling it trash. I get a couple dozen likes and a few other posters agreeing with me. The next expansion? Yep, another bicolor gemstone grind, so I go whining the devs "obviously" didn't listen to us and our little echo chamber here. Meanwhile, on their end, the dev team sees that a sizable portion of the playerbase actively completed the grind in both ShB and EW and actively uses the rewards from it. Perhaps that represents a few tens of thousand people. Put in that perspective, suddenly my whining that the twenty or so of us here on the forum didn't get our way looks like what it is - immature whining.

    Now, if people didn't engage with the bicolor gemstone grind and it fell short of their goals on engagement, then it makes sense for them to do detailed follow-up and see what specific complaints people might have (is the grind too long, are the rewards not enticing enough, is the general idea itself just a non-starter, etc.) to see what changes might be in order.

    But overall, it's just incredibly short-sighted to think the minuscule few of us on the forums here are representative of anything. Take for example the poster right above me with comments like:

    "Healers are boring and they haven't changed for multiple expansions."

    "2 minute meta is boring and they keep playing into it."

    "Every relic step is tomestones."

    And so on. Most of the comments are straight-up one person's opinions, nothing more, and others that are actually facts (e.g. tomestones) may be seen as a good thing by more people than not. Personally, I could turn most of those statements around and point out that I personally find healing enjoyable, I'm really liking the Variant Dungeons, I appreciate the relic this expansion just being tomestones, and I couldn't care less about housing or the 2-minute meta. That likewise wouldn't mean anything in the grand scheme of things, because it's just one other person's opinion.

    We need to step back and realize that we here on the forums are effectively a single grain of sand on an enormous beach. The dev team looks at the whole beach, not just the one grain of sand, when they make decisions.
    (1)

  5. #5
    Player Velvet_Lunarfang's Avatar
    Join Date
    Mar 2020
    Location
    Limsa
    Posts
    458
    Character
    Morgan Blackhart
    World
    Maduin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Striker44 View Post
    The devs absolutely do listen. What throws people off, though, is that they listen to everyone and everything, not just the select few of us that post on the forums. They "listen" to commentary on a wide variety of social media, they "listen" to subscriptions, and perhaps most notably, they "listen" to engagement metrics they have on their end which shows what people are doing (or not doing) in the game.

    For example, say I didn't like the Bicolor Gemstones grind associated with FATEs. So I come on this forum and make a post calling it trash. I get a couple dozen likes and a few other posters agreeing with me. The next expansion? Yep, another bicolor gemstone grind, so I go whining the devs "obviously" didn't listen to us and our little echo chamber here. Meanwhile, on their end, the dev team sees that a sizable portion of the playerbase actively completed the grind in both ShB and EW and actively uses the rewards from it. Perhaps that represents a few tens of thousand people. Put in that perspective, suddenly my whining that the twenty or so of us here on the forum didn't get our way looks like what it is - immature whining.

    Now, if people didn't engage with the bicolor gemstone grind and it fell short of their goals on engagement, then it makes sense for them to do detailed follow-up and see what specific complaints people might have (is the grind too long, are the rewards not enticing enough, is the general idea itself just a non-starter, etc.) to see what changes might be in order.

    But overall, it's just incredibly short-sighted to think the minuscule few of us on the forums here are representative of anything. Take for example the poster right above me with comments like:

    "Healers are boring and they haven't changed for multiple expansions."

    "2 minute meta is boring and they keep playing into it."

    "Every relic step is tomestones."

    And so on. Most of the comments are straight-up one person's opinions, nothing more, and others that are actually facts (e.g. tomestones) may be seen as a good thing by more people than not. Personally, I could turn most of those statements around and point out that I personally find healing enjoyable, I'm really liking the Variant Dungeons, I appreciate the relic this expansion just being tomestones, and I couldn't care less about housing or the 2-minute meta. That likewise wouldn't mean anything in the grand scheme of things, because it's just one other person's opinion.

    We need to step back and realize that we here on the forums are effectively a single grain of sand on an enormous beach. The dev team looks at the whole beach, not just the one grain of sand, when they make decisions.
    I hate the variant dungeons because there isn't any good rewards for it afterwards. The devs don't listen because people complained about it and rightly so.
    (17)

  6. #6
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by Striker44 View Post
    stuff
    Basing decisions off of KPIs isn't a good thing, it's why nostalgic jobs like ever-popular white mage receive less dev attention compared to other jobs with less cachet unless some big streamer makes them a pet project.

    It's not a coincidence that the jobs actually mained by people inside the dev team at a high level are better designed. It's not because KPIs have indicated that those jobs just need to be designed better, coincidentally; it's because considering feedback from job veterans is actually really important.
    (19)
    he/him

  7. #7
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Striker44 View Post
    The devs absolutely do listen.

    "Healers are boring and they haven't changed for multiple expansions."

    "2 minute meta is boring and they keep playing into it."

    "Every relic step is tomestones."
    All of these complaints are very common and hardly a 'single grain of sand', and yet Yoshi P seems surprised whenever one is finally brought up at a live event, despite those complaints existing for years by then. What that tells me is that they are not listening.
    (26)

  8. #8
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,140
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by AwesomeJr44 View Post
    All of these complaints are very common and hardly a 'single grain of sand', and yet Yoshi P seems surprised whenever one is finally brought up at a live event, despite those complaints existing for years by then. What that tells me is that they are not listening.
    It might hurt some of our fragile egos, but yes, they really are just grains of sand. This game's playerbase varies between several hundreds of thousands of players up to near 2 million as patch cycles go, and continues growing with each successive expansion (with EW having the highest population to date). Simple reality - you can take any position on any point, and you will find people somewhere that adhere to it. That doesn't make them a significant portion of the population to warrant anything.

    Case in point with healers - I readily find I have instant queues with tanks, but ~1 minute queues w/ healers. What does this tell us? More people are queuing as healers than as tanks. So, more than enough people are either straight-up enjoying healing, or at least find it sufficiently good enough that they're actively choosing to play it. If anything, it suggests tanks might warrant some kind of tweaks to make them as appealing as healers are now. Again, however we much we might desperately want the world to agree with us, the reality is that compared to the size of the playerbase, you need a truly enormous number of people to actually represent anything significant. The devs listen - and see that healers are okay right now.
    (1)

  9. #9
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Striker44 View Post
    It might hurt some of our fragile egos, but yes, they really are just grains of sand.
    You're lying to yourself if you think that's even remotely true for some of the examples of complaints you brought up.
    (19)

  10. #10
    Player
    Koros's Avatar
    Join Date
    Jul 2023
    Posts
    304
    Character
    Koros Drakon
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Striker44 View Post
    It might hurt some of our fragile egos
    Yes we're all aware of your ego and your minority opinions
    (15)

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