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  1. #1
    Player
    maximesan514's Avatar
    Join Date
    Feb 2012
    Posts
    93
    Character
    Ice Truck
    World
    Zalera
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Valence View Post
    Role utility was a lot more cancerous with healers. Everybody seems to have forgotten how having a pocket healer that had the ability to spamm heals AND rescue you when shit hits the fan literally made you almost invincible. Those kinds of BH5 players were literally playing on god mode.

    And then the pvp reworks before mid ShB it was no medkits at all, so it was essentially the team fielding 2-3 healers vs the one fielding none that was guaranteed a win.
    Sorry but I was playing a Monk solo no pre-made and it was perfectly fine, matter of fact, every class was balanced and you could out do everyone with pretty much every class, maybe RDM was bad, that was about it.

    I think you are wearing your pink glass if you cannot admit that this frontline pvp is completely busted/imbalanced/boring literally 3 button pressing no skills only premade sync. zzzz
    (1)

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,948
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by maximesan514 View Post
    Sorry but I was playing a Monk solo no pre-made and it was perfectly fine, matter of fact, every class was balanced and you could out do everyone with pretty much every class, maybe RDM was bad, that was about it.

    I think you are wearing your pink glass if you cannot admit that this frontline pvp is completely busted/imbalanced/boring literally 3 button pressing no skills only premade sync. zzzz
    I never ever asserted anywhere that this version of FLs is not busted/imbalanced. I always stated that it's been the same old crap since the beginning, every time for various different reasons. HW because pve kits were completely unsuited and imbalanced for pvp, SB because it was balanced for Feast, and healers had the same kind of weight they had in Feast with no control of who had the better ones or the most of them, ShB was a little less of a mess because of the introduction of medkits and the removal of the rampant crowd control that plagued SB FLs (+ the introduction of cc resistances) but on the other hand it was impossible to secure kills with the increase of innate damage resists, EW has less healing issues but crowd control and especially LBs are out of control.

    I do think you do have very rose tinted glasses if you don't remember the meta of older expansions, notably how busted Nin was in SB FLs, or how busted DRG was in ShB FLs for instance, while MCH (and some others) was the laughing stock of both Feast and FLs.

    It's never been balanced. It's always been a clownfiesta, especially the 24v24v24 mode, which we unfortunately inherited.

    I do agree that FLs could do way better, but I still think they fill their quota of mindless fun for a lot of players in their dailies.

    Edit: also had a good laugh at the amount of buttons, SB had the same amount if not less than the current EW pvp jobs, and whiel they added a bit more to ShB, it didn't make the kits more interesting on the other hand.
    (1)
    Last edited by Valence; 06-17-2023 at 08:18 PM.