Quote Originally Posted by RyanCousland View Post
Not saying there weren't problems with pre 6.1 but at least each class had single target and aoe abilities whereas now some classes have more aoe capabilities than others plus the latency/lag or wutever you wanna call it wasn't as bad and roles had better utility all which is not present in today's FL
I'd rather deal with all that than the return of the fake Melee, Piercing Talon Dragoon or Phantom Dart + Addle on caster role. Or zero punishment phys ranged hitting GCDs by bobbing and weaving back and forth from a wall.

With all due respect, it is best to look at what used to be without rose-tinted glasses.