Quote Originally Posted by Archeron View Post
I don't care about the JP forum, I speak english, I am on the english forum.

As for never had just PvP? Wtf does that make Onsal? Do people just stand around clicking the flags as fast as possible, making no effort to interupt captures? Onsal is literally a pure PvP map. I don't care if they add point pinatas, Though I'd prefer if they didn't. What they've done to shatter is a complete embarassment, the old version of it was fine, and nobody was asking for changes to it.
I don't know if anyone else replied to this or not because the thread has gotten long, but pvp modes ABSOLUTELY need objectives other than straight deathmatch rules, which only works on very small scales. The original Wolves Den was straight deathmatch and it was awful. Slaughter was a straight deathmatch mode that existed on the old deprecated Secure map, and it was awful. Even the WoW arenas which are straight deathmatches and many players in that game enjoy are still incredibly unbalanced affairs that favor like 3 to 4 job setups in a season.

Even in Onsal, if you had no choke points and Ovoos to entice teams to move around the map, it'd be a shitty stalemate until one team loses a few players and it snowballs into a landslide.