I'm back this time to put Sageon the chopping blockin the rework grinder with Yet Another Sage Rework™.
The idea for this rework was to put more emphasis on Sage as a DPS-Healer, with Kardia having more interactions within the kit and by having more Damage-to-Heal spells. This should (hopefully) complement the idea of a much more involved DPS kit capable of healing even during burst phases.
Addersting has been overhauled into a 0-100 gauge and Addersgall is removed. Addersting will have many of the healing spells you primarily want to use with Pneuma and the new Psuekis providing the bulk of the healing. Diagnosis and Prognosis are still here and still proc Toxikon, which is now a 20s oGCD. All damage under Addersting should be the same regardless of spell and (hopefully) the burst mechanic will be enough to prevent Addersting being saved primarily for raidbuffs.
Also no DoT this time, Eukrasion Dosis has been changed to a defence debuff on mobs similar to RPR Death's Design. I am open to suggestions on a better debuff for this as I feel there may be too much similarity to Reaper in the kit.
Anyway, here's the moveset.
Damage Spells:
Dosis III
Spell - 1.5s Cast Time - 300 MP
Deals unaspected damage with a potency of 300
Increases Addersting Gauge by 5
30% chance the next Dosis IV cast will cost no MP and have no cast time
Restores HP to targets under the effect of Kardion or Pankardion granted by you with a potency of 150
*Becomes Eukrasian Dosis III under the effect of Eukrasia*
Eukrasian Dosis III
Spell - 1.5s Recast Time - 0s Cast Time - 300 MP
Deals unaspected damage with a potency of 110, potency increases to 150 under Higher Dosage III
Increases damage you deal to target by 10%, 30s, up to a maximum of 60s
Grants Higher Dosage IV, increasing the potency of the next Eukrasian Dosis IV to 150, 60s
Restores HP to targets under the effect of Kardion or Pankardion granted by you with a potency of 150
*Cannot be placed on the hotbar*
Dosis IV
Spell - 3.5s Cast Time - 1000 MP
Deals unaspected damage to target and all enemies nearby it with a potency of 400 for the first enemy and 50% less for all remaining enemies
Increases Addersting Gauge by 5
Restores HP to targets under the effect of Kardion or Pankardion granted by you with a potency of 150
*Becomes Eukrasian Dosis IV under the effect of Eukrasia*
Eukrasian Dosis IV
Spell - 1.5s Recast Time - 0s Cast Time - 300 MP
Deals unaspected damage to target and all enemies nearby it with a potency of 80, potency increases to 150 under Higher Dosage IV
Increases damage you deal to target by 10%, 30s, up to a maximum of 60s
Grants Higher Dosage III, increasing the potency of the next Eukrasian Dosis III to 150, 60s
Restores HP to targets under the effect of Kardion or Pankardion granted by you with a potency of 150
*Cannot be placed on the hotbar*
Eukrasia
Spell - 1s Recast - 0s Cast Time
Augments and alters the effects of many offensive and healing spells
Dosis III becomes Eukrasian Dosis III
Dosis IV becomes Eukrasian Dosis IV
Diagnosis becomes Eukrasian Diagnosis
Prognosis becomes Eukrasian Prognosis
Phlegma
Spell - 0s Cast Time - 40s Recast - 2 Charges - 300 MP
Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy and 50% less for all remaining enemies
Increases Addersting Gauge by 30
Restores HP to targets under the effect of Kardion or Pankardion granted by you with a potency of 150
Pyrokon
Spell - 2s Cast Time - 60s Recast
Deals fire aspected damage to target and all enemies nearby it with a potency of 350 for the first enemy and 35% less for all remaining enemies
Grants 5 stacks of Pyre, each stack allowing the execution of Kaiosis, 15s
Grants Thermosia Ready, 30s
Restores HP to targets under the effect of Kardion or Pankardion granted by you with a potency of 150
*Changes to Kaiosis while under the effect of Pyre*
Burst mechanic, think MCH Overheat
Kaiosis
Spell - 1.5s Recast - 0s Cast Time - 200 MP
Deals fire aspected damage to target and all enemies nearby it with a potency of 240 for the first enemy and 35% less for all remaining enemies
Restores HP to targets under the effect of Kardion or Pankardion granted by you with a potency of 150
*Can only be used under the effect of Pyre*
*Cannot be placed on the hotbar*
Heat Blast styled attack without oGCD proc to go with it. Open to suggestions on changes.
Thermosia
Spell - 2s Cast - Thermosia Ready - 400 MP
Deals fire aspected damage to target and all enemies nearby it with a potency of 500 for the first enemy and 35% less for all remaining enemies
Restores own HP and the HP of all party members around the target with a potency of 400
Increases Addersting Gauge by 30
*Can only be used under the effect of Thermosia Ready*
Doesn't have to be casted immediately upon finishing Kaiosis spam, it can be held for a few GCDs within a burst to take advantage of the healing. The opposite is also true and you can use this before Kaiosis spam if the heal is needed during burst.
Kakosis
Spell - 0s Cast Time - 30 Addersting
Deals unaspected damage to target and all enemies nearby it with a potency of 450 for the first enemy and 50% less for all remaining enemies
Restores 500 MP
At worst this should only need to be used once, maybe twice, under raid buffs if no more healing is needed. The amount of Addersting generated during that period should hopefully offset that and the MP regen here will likely be the primary way to restore the lost Addersgall MP.
Dyskrasia
Spell - 0s Cast Time - 300 MP
Deals unaspected damage with a potency of 170 to all nearby enemies
Increases Addersting Gauge by 5
Restores HP to targets under the effect of Kardion or Pankardion granted by you with a potency of 150
Healing Spells:
Pseukis
Spell - 1.5s Cast Time - 30 Addersting - 1000 MP
Deals unaspected damage to target and all enemies nearby it with a potency of 450 for the first enemy and 50% less for all remaining enemies
Restores HP to targets under the effect of Kardion and Pankardion granted by you with a potency of 600
Pneuma
Spell - 1.5s Cast Time - 30 Addersting - 1300 MP
Deals unaspected damage to target and all enemies nearby it with a potency of 450 for the first enemy and 50% less for all remaining enemies
Restores own HP and the HP of all nearby party members with a potency of 500
Apalgeo
Spell - 0s Cast Time - 30 Addersting - 30s Recast Time
Deals unaspected damage to target and all enemies nearby it with a potency of 450 for the first enemy and 50% less for all remaining enemies
Grants 10% damage mitigation to anyone under the effect of Kardion or Pankardion granted by you, 15s
I am very much open to changes on this, as well as other possible additions to Kardia buffs. Likely to be a barrier instead.
Panacea
Spell - 1.5s Cast Time - 30 Addersting - 700 MP
Deals unaspected damage to target and all enemies nearby it with a potency of 450 for the first enemy and 50% less for all remaining enemies
Removes a single detrimental effect from anyone under the effect of Kardion or Pankardion granted by you
Also likely to move this to a non-Addersting heal that grants Toxikon instead, with a Eukrasian variant doing AoE.
Diagnosis
Spell - 1.5s Cast Time - 700 MP
Restores target's HP with a potency of 450
Grants Toxikon Ready
*Becomes Eukrasian Diagnosis under the effect of Eukrasia*
Eukrasian Diagnosis
Spell - 1.5s Recast - 1000 MP
Restores target's HP with a potency of 300
Grants a barrier which nullifies damage equaling 180% of HP restored
Grants Toxikon Ready when the barrier is completely absorbed
*Cannot be placed on the hotbar*
Prognosis
Spell - 1.5s Cast Time - 1000 MP
Restores own HP and the HP of all nearby party members with a potency of 300
Grants Toxikon Ready
*Becomes Eukrasian Prognosis under the effect of Eukrasia*
Eukrasian Prognosis
Spell - 1.5s Recast - 1300 MP
Restores own HP and the HP of all nearby party members by 100
Grants a barrier to self and all nearby allies which nullifies damage equaling 320% of HP restored
Grants Toxikon Ready when the barrier granted to self is completely absorbed
*Cannot be placed on the hotbar*
Egeiro
Spell - 8s Cast Time - 2400 MP
Resurrects target to a weakened state
Grants Toxikon Ready
Abilities:
Toxikon
Ability - 20s Recast
Deals unaspected damage to target and all enemies nearby it with a potency of 315
Increases Addersting Gauge by 5
*Can only be used under the effect of Toxikon Ready*
Likely to receive a second stack with a 30s Recast instead, Sage has two refund mechanics with this here. 315 potency is to account for the average potency on Dosis III proc. There may be some situations where this is a minor damage gain, but it should be small enough to not care about.
Kardia
Ability - 1s Recast
Grants Kardion to target party member
1s cooldown means it's possible to very quickly swap between party members in need of healing, especially as Kardia would be the primary way to receive single target heals on Sage.
Pankardia
Ability - 60s Recast - 2 Charges
Grants Pankardia to self and nearby allies, extending Kardion effects to anyone with Pankardia, 15s
Physis replacement, as well as a potentially better way to incorporate a Deployment-like effect for Sage.
Pepsis
Ability - 60s Recast
Restores own HP and the HP of nearby party members by removing Eukrasian Diagnosis and Eukrasian Prognosis barriers granted by you with a potency of 600 and 450 respectively
Grants Toxikon Ready upon barrier removal
Pepsis currently feels very underwhelming outside heal-to-full mechanics. This should give that little bit of extra burst healing in dire situations. I am however open to removing it since the Addersting heals provide plenty of burst healing. Now provides Toxikon.
Zoe
Ability - 90s Recast
Increases healing magic potency of your next healing spell by 50%
This likely won't affect Kardia spells, so Pseukis won't be affected, but Pneuma will, probably gonna feel clunky.
Kerachole
Ability - 60s Recast
Reduces damage taken by self and nearby party members by 10%, 15s
Increases HP recovered by healing actions by 10%, 10s
Since there's no Addersgall to regulate this, It now has a 60s cooldown without any other cost. Regen effect is changed to healing boost to help out with shields.
Panhaima
Ability - 180s Recast
5 x 250 potency shields, 20s
10% mitigation, 20s
150 potency heal per stack on expiration or upon executing the action a second time
Increased potency and cooldown, all part of my evil scheme to reduce oGCD healing. This is the equivalent of my Scholars Seraph, big cooldown good for those heal checks, Seraph probably does need a nerf.
Holos
Ability - 60s Recast - 2 Charges
Grants a barrier to self and all nearby party members which nullifies damage equivalent to a 300 potency heal
Despite my evil desire to reduce oGCDs, I'm making this one more frequent, but without the mitigation, that was moved to Panhaima.
Icarus
Ability - 45s Recast - 2 Charges
Rush to target
Extra charge because it's fun zooming around the battlefield.
Removed Actions:
Druochole - All part of my diabolical plan to cut oGCDs
Taurochole - Apalgeo now does this job
Ixochole - Another oGCD to cut
Rhizomata - No Addersgall means this is unnecessary. Addersting generation also wouldn't be necessary with Phlegma and Thermosia.
Haima - No replacement, just culling
Krasis - I might bring this back as a potential Addersting spell
Soteria - Kaiosis spam rapid firing Kardia kinda-sorta helps out with extra healing, also would make Pseukis stupid OP.
Physis - Pankardia now provides the AoE regen-like effect
I'm not as happy with this compared to my Scholar, but I feel like this is something people would enjoy. One thing I'd probably add is Kardia procs to Diagnosis and Prognosis, along with their Eukrasian variants, possibly an Umbral Soul-like button for downtime that also procs Kardia and generates Addersting.
One problem I do have is there's more 'incidental' healing. The burst mechanic is on a fixed 60s timer and the associated finisher ideally is going to be used under raidbuffs, so there's a lot of lost Kardia procs and the big heal may go to waste.
Edit: Here's the obligatory flowchart for simple play. Again doesn't go over every interaction, but should still suffice for the basics of how it plays.
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