- The only job that would gain any benefit at all would probably be BLM. Unsure if SMN, BRD, WAR, and entire healers that's not SCH would care at all. The rest would 100% call your manager lol. That being said, Royal Road and triple Redraw exists as their bad luck proof measure. If that they somehow ended up with a RR'd Arrow, then I guess they can just play the card for themselves for that 6% MP, hyper-haste, and random AoE damage lol.
- Potentially! Or lmao, DRK for their Edge/Flood of Darkness. The idea was to differentiate the cards to force AST to think "which job can capitalize this secondary effect the best?". Balance would go to the strongest physical jobs. Spear would probably go to jobs with built-in faster AAs like NIN, MNK, & SAM (I could probably strengthen the AA potencies too to ensure it's not always eclipsed by Balance). Arrow was explained prior. Spire would go to casters, with RDM being dead on last because their oGCDs are physicals. Ewer was also explained, but to expand a little, helping healers who just died could be a boon if opportunity presents. Bole would 100% go to tanks.




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