
Originally Posted by
ForsakenRoe
Cough Aero>Dia being a downgrade cough
I think SE just does whatever for healers at this point, and then only changes things when JP goes 'hang on wtf is this inconsistency'
Imagine the outrage of, idk BRDs, if one of the 5 'new expansion thing' slots (this time it's 82,84,86,88 and 90) was dedicated to 'your Heavy Shot is now Burst Shot and it does more damage'. They got that in SHB yes, but imagine if it was every expansion. We get 'new rank of nuke/dot/maybe the AOE' at 92, a trait at 94, a new healing OGCD that is surplus to requirements (again) at 96, a CD reduction or extra stack of something at 98 (ie, WHM finally gets 2 charges of Tetra), and 100 will be some exceptionally cool looking skill VFX wise, but it's a tossup about how useful it'll actually be, since this expansion we got 3 'big heal' skills and a mit-with-a-twist
Imagine if PLD was like:
92: Fast Blade becomes Quickblade, does 10 more potency
94: Trait, Intervention now receives 75% of the effect of Rampart/Sentinel instead of 50%
96: New skill, Requiescat but it's AOE
98: Trait, Shield Bash now deals 200p instead of 100 (no, they haven't deleted it yet)
100: New skill, a new short-CD defensive that costs MP to put a barrier on yourself equal to 25% of your Max HP. Called 'The Brightest Day', all similarities to other skills are coincidental
It'd be a more limp, low energy, zero hype job action clip than the EW SCH one with Expedient's reveal