This is a big part of why I'm all for SE having a go at a complete rework of one of the healer jobs at this stage.
If they do manage to pull off a successful job of it somehow, everyones a winner. Hopefully a big part of that success would be looking at lessons learned from Sadge and WHM in recent times and as such, we'd see more of an emphasis on interactions within our kit rather than a big ol grab bag of disjointed buttons.
If they fail at it, oh well, we've got 3 other healers to fall back on so little of value was lost. But more importantly, hopefully there would be sufficient backlash over it that SE would actually realise and accept that they need to take a long hard look at their class design team.



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