Quote Originally Posted by Zairava View Post
Ultimately, this is what I actually want. I can brew up ideas on how to keep it's current form for days, but Dark Arts could and should come back as its own standalone ability, and at this point, TBN being on a 15s CD be damned.
I could hardly disagree more. Dropping its maximum frequency by 40% and/by removing a key component to its engagement? That'd be a considerable nerf to DRK's unique functionality, its power, and its gameplay. Hard pass.

I could see shifting that flexibility elsewhere or providing more means of granularity to it (e.g., assuming we had ways of far more rapidly recovering MP, having TBN consume a minimum of 1500 MP or up to 30% of current MP to provide a barrier of %HP equal to the % of maximum MP consumed, so that one could create anywhere from a 15% to 30% HP shield), but I see no problem with using a softer means of frequency-constraint atop a far shorter cooldown, in place of using just the standard/homogenous rigid 25s recast time.