This Darkside is a bit of a spitball, and one I'm not entirely certain they'd be keen to implement, but nonetheless I will post it.
Darkside, but instead of draining MP, it drains HP.
Don't worry, this isn't going to be one of my weird ideas where Darkside is draining HP and Grit replenishes it
I have a few things in mind for this to be implemented, but is not limited to what I'm putting here.
The Blackest Night:- Costs X MP
- Functions the exact same it does now, but this gets added (and therefore TBN itself)
Additional effect: Nullifies the negative effect from Darkside. Duration: 5s
Scourge:- Weaponskill on the GCD
- Requires 30 Blood Gauge and Darkside to be active
- Deal X potency to target
- Additional effect: Restores HP up to that of a heal of X potency. The lower your HP is, the higher amount of HP that will be restored.
Abyssal Drain:- Spell on the GCD
- Requires 30 Blood Gauge and Darkside to be active
- Deal X potency to target and all targets nearby it
- Additional effect: Restores HP up to that of a heal of X potency. The lower your HP is, the higher amount of HP that will be restored.
Really, your usage of TBN won't change, it nullifying the HP drain from Darkside is a safety net to ensure bosses won't kill you with auto's right after TB's because of the HP drain and to remove any need to remove Darkside in any given situation with oncoming damage.
Scourge and Abyssal Drain realistically could just be one ability in this case, but we know how that goes. (They could also just make carve and spit fill that slot instead of adding Scourge back, but that would be shooting themselves in the foot honestly. C&S would be better served being on a shorter CD than 60s)
Also, ideally the potency on Scourge/Abyssal would be such that it isn't used over Bloodspiller/Quietus in burst windows unless you need the sustain, which is..well.. what they are there for. They
could just make it a new button in itself that just heals us...but what I suggested feels like it would be more interesting overall.
For the rate at which HP is drained...maybe 5% per tick?
As for the ye old button bloat situation:
- Merge Dark Mind into Oblation
- per above, as stated, my suggestion for Scourge/AD could easily be consolidated into just one button
- Merge Bloodspiller and Quietus
- Merge Delirium into Blood Weapon, if nothing else is going to be done with Delirium.