Results 1 to 10 of 4812

Hybrid View

  1. #1
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,386
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RyuDragnier View Post
    DRK originally was a middle ground between WAR and PLD, with both a lot of mitigation abilities like PLD, and a lot of healing potential through lifesteal like WAR. That's part of the reason why DRK still has it. IMO with as much healing potential WAR has gotten without Lifesteal abilities (Thrill of Battle, Equilibrium, Shake It Off), I feel it's the reverse...WAR should be the one losing the lifesteal, as angry man can be made too angry to die easily without it. Meanwhile ALL of DRK's healing is Lifesteal, so you wouldn't be able to change DRK's healing capabilities without completely gutting it, AGAIN.
    Kinda? Like those skills are good but its Bloodwhetting that basically reads as Hallowed Grounds with a 25s CD. Everything else is just a bonus.
    And to be blunt Bloodwhetting and Nascent Flash are so busted I honestly don't think any tank should have healing output, so I'm not really a fan of putting it on DRK (or any job)

    But then thats starting an entirely different conversation about an entirely different job so I'll stop there.
    (0)

  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Oizen View Post
    Kinda? Like those skills are good but its Bloodwhetting that basically reads as Hallowed Grounds with a 25s CD. Everything else is just a bonus.
    And to be blunt Bloodwhetting and Nascent Flash are so busted I honestly don't think any tank should have healing output, so I'm not really a fan of putting it on DRK (or any job)

    But then thats starting an entirely different conversation about an entirely different job so I'll stop there.
    I'd prefer that if DRK got a lifesteal like Bloodwhetting from any buff, it'd be Oblation, since that's on a 1m cooldown and can also be given to an ally if needed, giving DRK both sustain and a bit more party utility.

    Personally I feel the 25s Bloodwhetting and Nascent are busted as hell on WAR, since again it already has enough healing without that extra lifesteal. Maybe they should think about changing the healing per hit into a HP shield per hit instead (that builds up on itself and caps at a certain %), since WAR won't full heal itself but instead buy itself time for any extra damage coming (like say, DoTs after tankbusters).
    (2)

  3. #3
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,131
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RyuDragnier View Post
    I'd prefer that if DRK got a lifesteal like Bloodwhetting from any buff, it'd be Oblation, since that's on a 1m cooldown and can also be given to an ally if needed, giving DRK both sustain and a bit more party utility.

    Personally I feel the 25s Bloodwhetting and Nascent are busted as hell on WAR, since again it already has enough healing without that extra lifesteal. Maybe they should think about changing the healing per hit into a HP shield per hit instead (that builds up on itself and caps at a certain %), since WAR won't full heal itself but instead buy itself time for any extra damage coming (like say, DoTs after tankbusters).
    Regarding Warrior; I'm okay with them have Bloodwhetting and Nascent Flash being their big burst of self sustain that they can't use it for very long or spam it like crazy. Which in way is keeping balanced... enough...

    The reason I went for 25% lifesteal for all of Dark Knight exclusive cooldowns, was because of tankbusters that force you to kitchen sink everything, and big pulls in dungeons where you might need 2+ cooldowns, making the lifesteal a bit more balanced...

    Though after thinking about it long enough I think that The Blackest Night should grant Shadowskin as a buff which would have 20% damage reduction buff as well as the 25% lifesteal, regardless if The Blackest Night breaks or falls off.
    (1)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.