Quote Originally Posted by TaleraRistain View Post
They did that a bit in ShB with the Fuath who will buff the big guys and tethered mobs that will debuff who they're tethered to like in Amaurot with mobs that tether to the healer. Problem is the w2w mentality just has those mobs ignored. I would explain to groups when Amaurot came out that I was struggling because the tethered mob was severely limiting my healing and then if we wiped, they would just ignore it again. In this expansion, they had mobs with donut AoEs that should be safe spots that just get line AoEs pulled right over them. I see this often in Euphrosyne especially with the ice mobs. There's often no safe spot in range of hitting for a melee. Gotta dip out of the AoEs entirely to not die because the tanks don't care how anything is arranged. W2W is never going to become a skill check because it's not a method that requires that sort of skill or attention to detail. It's just pull everything and burn it down.
Which is why there NEEDS to be a skill check. W2W pulls should only be possible with DPS, a healer, and a tank that are good. If anybody is subpar, it should either be incredibly difficult or impossible. Why? Because, W2W pulling used to separate the good players from the bad, and would pretty much solve the entire problem. If anybody isn't good enough, it just won't happen.