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  1. #841
    Player
    DayHealer's Avatar
    Join Date
    Mar 2023
    Location
    Gridania
    Posts
    189
    Character
    Day Healer
    World
    Malboro
    Main Class
    White Mage Lv 90
    Seriously I get shivers reading some of the answers in this thread. You guys play this game like its your work or a marathon or what?
    (1)

  2. #842
    Player
    Miracle_Diva's Avatar
    Join Date
    Jun 2017
    Posts
    451
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by DayHealer View Post
    Seriously I get shivers reading some of the answers in this thread. You guys play this game like its your work or a marathon or what?
    Yes. It is exactly how you say. No chill. Only hardcore. Sastasha "speedrunning" by pressing sprint, every morning. Then moving to a next duty to bully new players. You gotta pump the mooscles on someone who doesn't know how to play after all.

    /s
    (5)

  3. #843
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,886
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by DayHealer View Post
    Seriously I get shivers reading some of the answers in this thread. You guys play this game like its your work or a marathon or what?
    There are folks who do have fun by playing effectively and/or efficiently. They play the game to have fun, and if that's what makes the experience fun for them, then they will do just that. Just like how there are people can have fun by playing at slower pace.

    Due to the nature of DF not paying mind to what type of players you're going to be paired with, you'll see them one way or another.

    In the end, it's the majority in the party that rules. If more people wants it fast, then that's the pace the party will go with. The opposite is also true. The minority will just have to cooperate/bear with the party (this is what happen most of the time), use the door themselves (not the norm but happens), or have somebody vote them out (a rarity).
    (5)
    Last edited by Rein_eon_Osborne; 04-21-2023 at 10:02 PM.

  4. #844
    Player
    Celine_Aurora's Avatar
    Join Date
    Jul 2022
    Posts
    103
    Character
    Celine Aurora
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Szylver View Post
    If you wanna do speedruns to perfect your clear time in every dungeon, that's a YOU thing. Most people do dungeons for leveling or farm and thats about it. No one enters a dungeon and said "hey guys we are gona break our record"
    Since you are already being answered for the silliness of your definition of speedruns... Well I might add a comparison: if trying to break a record for a 100m dash is "speedrunning", and walking to your destination at a leisurely pace is pulling two packs at a time, then getting there on a tricycle is pulling single packs.

    But I wanted to really reply about is the YOU thing... and something else about not forcing my playstyle or whatever, not sure, I saw it on mobile earlier but you have since edited it out. Well, guess what, insisting on single pulling or on only one player being allowed to perform this function is a YOU thing too. This argument can be so easily flipped over that it's not even fun to do so. If the tank is insisting on "setting the pace" and "being respected" and everyone else wants to hurry it up and w2w, and the tank out of stubborness refuses to hit their 1-2 AoE combo that makes them have aggro on everything forever, who's at fault?
    (7)

  5. #845
    Player
    Celine_Aurora's Avatar
    Join Date
    Jul 2022
    Posts
    103
    Character
    Celine Aurora
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DayHealer View Post
    Seriously I get shivers reading some of the answers in this thread. You guys play this game like its your work or a marathon or what?
    Seriously I get shivers reading some of the answers in this thread. You guys play this game like tanking seven mobs is harder than tanking three or what?
    (8)

  6. #846
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    I think SE could do with making W2Ws a bit harder since everybody loves them. Perhaps adding mobs that buff other enemies just from being around them. That way W2W becomes a skill check and not just a braindead thing.
    (0)

  7. #847
    Player
    Szylver's Avatar
    Join Date
    Mar 2014
    Location
    Costa del Sol
    Posts
    104
    Character
    Lalita Lolita
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Celine_Aurora View Post
    Since you are already being answered for the silliness of your definition of speedruns... Well I might add a comparison: if trying to break a record for a 100m dash is "speedrunning", and walking to your destination at a leisurely pace is pulling two packs at a time, then getting there on a tricycle is pulling single packs.

    But I wanted to really reply about is the YOU thing... and something else about not forcing my playstyle or whatever, not sure, I saw it on mobile earlier but you have since edited it out. Well, guess what, insisting on single pulling or on only one player being allowed to perform this function is a YOU thing too. This argument can be so easily flipped over that it's not even fun to do so. If the tank is insisting on "setting the pace" and "being respected" and everyone else wants to hurry it up and w2w, and the tank out of stubborness refuses to hit their 1-2 AoE combo that makes them have aggro on everything forever, who's at fault?
    The tank. One thing is being new to the game the other one is toxic behaviour.

    Quote Originally Posted by Celine_Aurora View Post
    Seriously I get shivers reading some of the answers in this thread. You guys play this game like tanking seven mobs is harder than tanking three or what?
    I play both tank and healer and most of the time i see w2w pulls idk what you people are crying about. The only thing that bothers me is when a funny guy runs ahead and pulls everything and almost die because they couldn't wait 1 second for the tank to take aggro.
    (1)
    Last edited by Szylver; 04-21-2023 at 11:28 PM.

  8. #848
    Player
    Delis's Avatar
    Join Date
    Aug 2013
    Posts
    330
    Character
    Mari Yumishi
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by RyuDragnier View Post
    I think SE could do with making W2Ws a bit harder since everybody loves them. Perhaps adding mobs that buff other enemies just from being around them. That way W2W becomes a skill check and not just a braindead thing.
    I would love that, but I doubt they will. W2W use to be a skill check. But the devs dumbed down aggro, the way jobs work and dungeons overall. I don't see them going back.
    (0)

  9. #849
    Player
    Celine_Aurora's Avatar
    Join Date
    Jul 2022
    Posts
    103
    Character
    Celine Aurora
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Szylver View Post
    The tank. One thing is being new to the game the other one is toxic behaviour.



    I play both tank and healer and most of the time i see w2w pulls idk what you people are crying about. The only thing that bothers me is when a funny guy runs ahead and pulls everything and almost die because they couldn't wait 1 second for the tank to take aggro.
    If that's your experience, far from me to deny it - I have not met a lot of YPYT tanks in the wild either - but how is that relevant? We are specifically discussing that kind of behavior. You know, tanks intentionally and maliciously refusing to take aggro, even when the pulling dps makes it easier for them by pulling a pack directly on their heads so they can snap aggro with a single AoE action.

    This answers your first point, too. I'd say a tank refusing to take aggro if a dps makes it easy for them after pulling is aggressive, malicious, and far from being new at the game - you have to go out of your way to let a dps keep aggro after they trained mobs to you. We are not talking about people getting aggro and then training the mobs in Narnia and the tank being unable to keep up, I reiterate, we are talking about tanks intentionally letting people keep aggro and die. It's not people new to the game, or to the genre, that cry about the tank being the leader and setting the pace either. These are grognard concepts that needed to die when we realized XIV (and modern WoW for that matter) made tanking dungeons piss easy.
    (5)
    Last edited by Celine_Aurora; 04-22-2023 at 01:09 AM.

  10. #850
    Player
    Remolia's Avatar
    Join Date
    Jun 2022
    Posts
    350
    Character
    Remi Poemi
    World
    Omega
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Miracle_Diva View Post
    Yes. It is exactly how you say. No chill. Only hardcore. Sastasha "speedrunning" by pressing sprint, every morning. Then moving to a next duty to bully new players. You gotta pump the mooscles on someone who doesn't know how to play after all.

    /s
    whats ur Sastasha record
    (0)

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