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  1. #861
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Dorito_Burrito View Post
    I can't recall the last YPYT situation I encountered, if there ever even was one. I think enough players are smart enough to realize the pettiness isn't worth it.
    I don't think you're ever going to see anyone acknowledge it any more. People are smart and they know that saying it is essentially incriminating themselves.

    Also the healer and tank both have to be on the same page about it. If the tank decides to quietly switch to single target attacks as a dps pulls the second wave of mobs in order to not take aggro but the healer heals said dps along with the tank, then the tank may as well just accept the situation. If the DPS dies, regardless of whether or not the healer was trying to keep them alive the tank will feel brave enough to tell them that it was their fault though.

    Of course this also depends on the DPS. A lot of DPS don't really want to fight with the tank/healer over pulls either. It's even rare for me to see a healer rescue dragging tanks to make things faster, much less a dps doing any more than going as far ahead of the tank as they can without pulling aggro and waiting for the tank to get there.
    (2)

  2. #862
    Player Nyxs's Avatar
    Join Date
    Aug 2013
    Posts
    660
    Character
    Koyuki Himekawa
    World
    Malboro
    Main Class
    Conjurer Lv 52
    Quote Originally Posted by RyuDragnier View Post
    Which is why there NEEDS to be a skill check. W2W pulls should only be possible with DPS, a healer, and a tank that are good. If anybody is subpar, it should either be incredibly difficult or impossible. Why? Because, W2W pulling used to separate the good players from the bad, and would pretty much solve the entire problem. If anybody isn't good enough, it just won't happen.
    But why? Why should the devs make dungeons like they are savage+. Your idea would only make pairing with randoms worse. No one would want to queue for dungeons. It would be slow,filled with egotistical tanks and frustration.
    (3)
    Last edited by Nyxs; 04-23-2023 at 07:34 AM.

  3. #863
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by RyuDragnier View Post
    I'd prefer for those days to be back tbh, because then instead of everybody and their mom thinking "Oh, I'll just brainlessly heavy pull", they have to actually think about it. Yes, I want the player skill ceiling to be raised, if only for the sake of the devs being able to get complex with things again (remember, the current job state is because they think the playerbase can't handle the complexity we had in SB and HW).
    Lol, this is your solution? People struggle enough already. So let’s make the game harder and therefore, less accessible to the average player.

    Expect more vote kicks to innocent players who just can’t pull their socks up and trip over their own laces so that others can clear what should be casual content. Give that head a shake. You found the recipe to bring back the ARR elitism
    (4)

  4. #864
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tint View Post
    I was with a tank and healer couple (same last name) a while ago in a dungeon who let the other DD die when he pulled. Sadly that DD left in an instant so no chance to kick them both.

    While I am strictly against running ahead and start pulling, letting someone die out of pettiness is even worse.
    It was clear the tank and healer were not going to allow heavy pulls, and that person left because they wanted the heavy pulls. Had they stayed and the vote dismiss gone through on either the tank or the healer, the other may have left immediately. I don't think heavy pulling was going to happen there unless you were willing to wait the X amount of minutes to get replacements, at which point you'd have already been at the boss through single pulling.
    (0)

  5. #865
    Player
    Celine_Aurora's Avatar
    Join Date
    Jul 2022
    Posts
    103
    Character
    Celine Aurora
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    I can't imagine people struggling with normal dungeons as being "of average skill".

    And if this is indeed the average, and people think of it as a good thing, God save us.
    (1)

  6. #866
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,333
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by RyuDragnier View Post
    It was clear the tank and healer were not going to allow heavy pulls, and that person left because they wanted the heavy pulls. Had they stayed and the vote dismiss gone through on either the tank or the healer, the other may have left immediately. I don't think heavy pulling was going to happen there unless you were willing to wait the X amount of minutes to get replacements, at which point you'd have already been at the boss through single pulling.
    Well they did do big pulls, they were just a bit slow with moving.
    (0)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  7. #867
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tint View Post
    Well they did do big pulls, they were just a bit slow with moving.
    Ahh, that explains it. The other person should have been more patient then.
    (0)

  8. #868
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,352
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Or the tank and healer could have just... done their Jobs and grabbed hate on the mobs, rather than be petty and let the DPS KO (slowing the run down even more) because they were just a little faster than them.
    (2)

  9. #869
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    678
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Dorito_Burrito View Post
    I can't recall the last YPYT situation I encountered, if there ever even was one.
    It also depends a lot on how you play, if you never pull ahead of the Tank yourself, then it massively reduces the odds of finding a YPYT because then it's entirely on the other DPS to do it.

    Personally I only encountered a YPYT once, and it was a failed one, only the other DPS was a sprout in a run of Sastasha(a Lancer so it was clear it was somebody very new), I figured under those conditions, we'd be hitting wtw every pull, so after the Coeurl in the big open area, I ran ahead and started jumping over the railings and group every relevant enemy pack together, the Tank stood there for a moment and went "In a hurry, are we?", but after a moment it was clear I wasn't going to die and mobs were dying very fast(DNC is a monster when sync'd low), so they joined in to finish the pull.
    (2)

  10. #870
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nestama View Post
    Or the tank and healer could have just... done their Jobs and grabbed hate on the mobs, rather than be petty and let the DPS KO (slowing the run down even more) because they were just a little faster than them.
    What, and NOT remind DPS that they should be focusing on the adds already grabbed to weaken them up in advance before they're all wrangled together? But seriously, the time that DPS spent grabbing new mobs could have been spent murdering the ones already grabbed. By the time the tank/healer reached the second group the first group could have been either near dead or already dead from AoE.
    (1)

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