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  1. #311
    Player
    Thaciscokidd's Avatar
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    Sep 2015
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    531
    Character
    Alfimi Einst
    World
    Golem
    Main Class
    Reaper Lv 100
    Quote Originally Posted by VelKallor View Post
    snip
    I don't know if you were around in 1.0 but even with its problems I had fun. Yeah it failed but there are some stuff that I experienced up until the closing event(which is still the best even in FF14 in my opinion) that I enjoyed and there are 1.0 private servers out there in the void so I know that I'm not the only one who thinks that way.

    I'm not trying to go either one way or the other. I love 14 and WoW. There are things that I've missed out in both games and yeah I do wish that they would come back (or that I didn't have to pay extra to get it) but there is no sugar coating it both are guilty.
    (1)
    Last edited by Thaciscokidd; 04-08-2023 at 03:17 PM.

  2. #312
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    It may very well ...now. What my emphasis is that they have NOT learned from those same mistakes they have made in the past and in many areas are doubling down on them. Im pointing out the glaring errors of judgement they have made..and CONTINUE to make. I wont gild the lily nor hold back.

    This is NOTHING compared to what I said on the WOW forums.

    Each and every mistake they have was avoidable. Each and every screwup was 100% preventable..had they listened.

    We don't want disgruntled WoW players, they just act like XIV is the greatest thing ever made because it's not WoW.
    I never said it was , ever. I said it is FAR BETTER. That is my individual opinion, little else. When things get to the point where one more failure means walking away, thats where I got to. Each of us has out breaking point..and I refuse to give any more money or to support a company who will not learn from their own mistakes..especially when said mistake was made AFTER they had been told repeatedly by the feedback they had asked for "Dont do this"

    And nobody cares how cohesive the story is over a decade, it has absolutely shit on everything some of us wanted out of it anyway. It may be cohesive to the characters, but it's not even remotely coherent. We just want to actually play a game with our friends now, not force them to read a sub-par manga for 300 hours. The MSQ just got way out of hand and turned into what it is. We didn't expect it to keep going without any extension to new players past 'Story Skip'.
    You may not. Others do.

    Story isn't even that good anymore, why you acting like it's the greatest thing since The Shawshank Redemption. You act like us traveling to the end of the universe and killing mega-satan is good writing. lol
    Asked and answered.

    I don't want to run around with the same band of characters anymore. It's played out. I'm bored. I'm done with Alphinaud. These characters should have died and stayed dead. At least then it'd actually have an impact on the story for once. Instead of it always being "Somehow X survived!"
    Then go ahead and skip it. Be my guest. Your loss.

    "they removed bits of the story, wow sucks !!!!!" is basically everything that Vel says
    A bit?

    I posted a link of the MASSIVE amount of content they have literally wiped out of existence.

    https://www.mmo-champion.com/threads...rds-of-Draenor

    https://www.wowhead.com/forums/topic...taclysm-169564

    Legendary ring quest will no longer be obtainable. Progress toward the ring will almost 100% be entirely removed from your quest log once Legion hits
    Heres whats been removed by zone

    https://wowpedia.fandom.com/wiki/Cat...ontent_by_zone

    That, Stormpeaks, is one very, very long list.
    (1)

  3. #313
    Player
    Lukha's Avatar
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    Feb 2014
    Location
    Goblet W13P13, Ul'Dah
    Posts
    1,449
    Character
    Lukh'a Lybhica
    World
    Adamantoise
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by R041 View Post
    You know what I expected? The thing that most series writers and even original FF writers do, they section things off and make them relatively contained by allowing individual story progression with some or even no overlap. You build a world, you write stories within the world. You don't need to write 1 story for the whole world and every event being the same thread.

    Can I get
    C: Stop writing all systems and story linearly for a decade
    Apparently you can get that in most series and even other FFs(though I don't know which, since all the FFs I've played have been pretty linear, it's pretty much a hallmark of the series), so why is it such a problem that this game isn't doing it?

    Like, I'm not going to tell anyone to go away, but if something that is a defining factor to the series and this game frustrates you so badly, maybe you'd have a better time playing something else? Especially if most other writers out there don't do the specific things this one does that frustrate you?

    Complaining about Final Fantasy being story-driven and linear is kind of like reading a BL manga and getting mad that there's an m/m romance, or complaining about a tournament arc in a shounen anime. You're choosing to consume something that is known for a particular feature and then getting mad when it has that feature.
    (3)

  4. #314
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rolder50 View Post
    I have to ask: When did you first start playing? I feel like a lot of the complaints are from people who know how the game used to be.
    Technically during the 1.0 beta but quit before the game closed down for various reasons, moving, and starting a new job. RL stuff you know.
    Came back shortly after ARR launched, so I would call myself a veteran of the game.

    So, are there changes I disliked over the years?

    - 100%. I preferred when crafting and gathering weren't so accessible and was a little more RNG involved than hitting 1-2 macros for 100% HQ from NQ materials.
    - Or the old housing system, but I understand I'm a minority in that belief, and something had to change as the player population grew.
    - Or the old MCH in HW with a casting bar, it was an interesting system
    - Or when we have a TP bar, I liked the micromanaging part of it
    - Or old SMN, with managing your pet and using dots, I really enjoyed that playstyle and am not a big fan of the new pokemon style SMN
    - Or what relic quest was like in ARR, I much prefer the good old FATE grind and doing books over what we had up to this point (haven't started on the relics for EW)


    I have played the game pretty consistently since late 2013/early 2014 with a smaller break here and there.


    Quote Originally Posted by caffe_macchiato View Post
    How do you beat an MMORPG?


    Quote Originally Posted by Shinkuno View Post
    Let me repeat for you: nobody cares about stories in a mmo except ff14 players, its not a issue in other games because if people want to play a coherent story, they play single player story game. All you say is "i want to pay a monthly sub to play a dumbed down single player story"
    People care about the story cause it is a mainline Final Fantasy game, the story is what is marketed and has been an expectation from day 1.
    When I started playing Wow during BC, I didn't expect an immersive storyline, I knew gameplay was the selling point, and the lore from Warcraft games.

    That's not to say people subscribe to an online game solely for the story (especially in an FF MMORPG), but it's a big deal for many players. As I already stated in this thread, the story is very good for an MMORPG and it's apparent that the dev team feels this way too, otherwise they wouldn't spend so much time on storyboards and deliver it to us.
    (2)
    Last edited by Sotaris; 04-08-2023 at 04:10 PM.

  5. #315
    Player Shinkuno's Avatar
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    Mar 2015
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    568
    Character
    Shin Kuno
    World
    Raiden
    Main Class
    Arcanist Lv 10
    Quote Originally Posted by Boblawblah View Post
    Eh, idk, I can level through FFXIV from 1 - 90 and have a cohesive story. WoW? I was lost about 5 minutes in, and it never got better. I was going back/forward in time, meeting characters for the first time that pretended I was some hero they had known for ever (I just met them), etc. You can easily shoot WoW over that kind of stuff compared to 1.0 stuff that is explained/mentioned in-game, and seeing some grass doesn't equate to the nonsense that your exposed to in WoW.
    Let me repeat for you: nobody cares about stories in a mmo except ff14 players, its not a issue in other games because if people want to play a coherent story, they play single player story game. All you say is "i want to pay a monthly sub to play a dumbed down single player story"

    Edit: forgot GW2 and ESO players exist. But at least GW2 has enough content to make it still feel like an MMO. And ESO players are just coping over their shitty combat anyway.
    (3)
    Last edited by Shinkuno; 04-08-2023 at 03:57 PM.

  6. #316
    Player
    VelKallor's Avatar
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    Jan 2021
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    Limsa Lominsa
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    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Let me repeat for you: nobody cares about stories in a mmo except ff14 players
    Im sorry, Shinkuno, but from my own experiences, and other games I have played, I disagree. many have commented on narrative being just as important as gameplay. Doesnt matter what "big bad' you are up against, its meaningless unless you know why you fight.
    (1)

  7. #317
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sotaris View Post
    People care about the story cause it is a mainline Final Fantasy game, the story is what is marketed and has been an expectation from day 1.
    No? It was not advertised as a linear story driven single-player MORPG. It was, and continues to be advertised as an MMORPG. Take a look at every single ad for it. Does it ever describe the game as linearly story-driven?

    No. It's advertised as an MMO, where you go on adventures with your friends online. Has always been advertised as such, and during ARR-HW, it even played as such.

    We expected good writing and set pieces in a Final Fantasy world. But we didn't expect another Single-Player FF game. It's just been devolving into that.


    https://youtu.be/h542YbZuwkQ
    https://youtu.be/SfFucIuuw2I
    https://youtu.be/hf3cCkM9M84
    https://www.youtube.com/watch?v=j8aS43vOSUU
    https://www.youtube.com/watch?v=d-lsLrRTCh0
    https://youtu.be/emVE9cTIyzQ
    https://youtu.be/4ei3OSTHZVM


    It's like they're afraid to actually advertise the game as it actually is. These ads were true in ARR, but it doesn't reflect that anymore. They just making shit up.



    I never feel like I'm my own person in XIV anymore, I'm a premade WOL, with a premade party, in a premade linear everything.
    (2)
    Last edited by R041; 04-08-2023 at 04:30 PM.

  8. #318
    Player Stormpeaks's Avatar
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    Jun 2021
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    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by VelKallor View Post
    Im sorry, Shinkuno, but from my own experiences, and other games I have played, I disagree. many have commented on narrative being just as important as gameplay. Doesnt matter what "big bad' you are up against, its meaningless unless you know why you fight.
    That is literally wrong on so many levels, a really small amount of players care about "why" they fight x boss in most MMO's, they really dont, FFXIV is the only exception to that, which is why there are these toxic "story" defenders, because no other MMO's players actually care, and that's also why the boost is almost first on sale every week.

    People care about the story cause it is a mainline Final Fantasy game, the story is what is marketed and has been an expectation from day 1.
    As mentioned above, its advertised as an MMORPG, not as a story game. That is the reason why people play it, to play with friends. It's an MMO.
    (6)

  9. #319
    Player
    Sotaris's Avatar
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    Apr 2018
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    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Stormpeaks View Post
    which is why there are these toxic "story" defenders, because no other MMO's players actually care, and that's also why the boost is almost first on sale every week.
    What is so toxic? Feels like people throw around this term so easily these days.
    (2)
    Last edited by Sotaris; 04-08-2023 at 04:52 PM.

  10. #320
    Player
    Lukha's Avatar
    Join Date
    Feb 2014
    Location
    Goblet W13P13, Ul'Dah
    Posts
    1,449
    Character
    Lukh'a Lybhica
    World
    Adamantoise
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Shinkuno View Post
    Let me repeat for you: nobody cares about stories in a mmo except ff14 players, its not a issue in other games because if people want to play a coherent story, they play single player story game. All you say is "i want to pay a monthly sub to play a dumbed down single player story"

    Edit: forgot GW2 and ESO players exist. But at least GW2 has enough content to make it still feel like an MMO. And ESO players are just coping over their shitty combat anyway.
    You might be right that nobody but FFXIV players care about story in an MMO...but this is FFXIV and FFXIV players care about story in our MMO. It's a selling point and key feature which many people enjoy or at least don't mind, considering the game has been quite successful for a while now.

    Sooo what do you want SE to do? Piss off its existing loyal playerbase to please people who don't like a core component of their product that sets them apart from the competition?

    And how exactly do they even go about pleasing you in this situation, considering that they already offer the option to skip past all that boring story - for a price. They're not going to give up the $$ they make from story skips for people with short attention spans, especially considering the story is at least 80% of the content in this game, meaning that people who skip it are unlikely to end up paying subscription fees for very long once they get bored of the 'endgame'
    (3)

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