Don't say things like "and you know it" when I don't, in fact, know it, because it doesn't, in fact, deal with the problem.
Adding things just so people who are "experienced" aren't bored shouldn't be the problem framing at all. If "experienced" players are bored, it should be asked "why are they bored?" If the answer is something related to them not needing to heal enough (it is), as expressed by not needing Healers for runs (as it has been expressed), that IS, in fact, "all to do with it". And you know it. If people are literally not taking Healers to runs, then adding more DPS buttons "so you won't be bored" isn't a solution SINCE YOU HAVE BEEN BENCHED. You guys seem to be saying this is happening a lot and you guys are even among those being benched! More DPS buttons doesn't bring you OFF THE BENCH, now does it? If no one is running 4 mans with Healers, more DPS buttons doesn't get you a 4 man invite, now does it? The "more DPS buttons" "solution" seems not to be solving much at all. You're still going to be bored sitting in PF unable to find a group, no matter how many DPS buttons you have.
...unless you guys have been overstating how much that's happening...?
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It's not a "gotcha".
It's me pointing out that adding DPS buttons is a band-aid that doesn't fix the underlying problem. It's treating the symptoms, not a cure to the actual issue at hand.
The issue isn't "We press 1 so much!". The issue is "WHY are you pressing 1 so much?" with the answer being "Because damage is so trivial it can be healed with a handful of oGCDs over entire runs, and in some cases (thank you, ForsakenRoe), aren't even needed at all!"
The symptom of that issue is pressing 1 so much, but that's not the issue. The issue is that FFXIV's healing is becoming such that the Trinity is breaking down, and that's the actual problem. It's not a "gotcha" to say what the actual problem is and that your solution doesn't address it. Hell, YOU said it was a problem!
And I already addressed "Casual Timmy" - the solution is more consistent but smaller spikes of healing. I'm a "Casual Timmy" and I have no problem dealing with that, nor did I in ARR and HW when that was the norm. "Casual Timmy" is just fine with that level of healing needs. On the other hand, do you know what DID cause "Casual Timmy" problems back then? The DPS rotations of Healers, and particularly Cleric Stance. The whole thing was a huge issue. Even after Cleric was removed, "experienced" players STILL complain about "Casual Timmy" not DPSing enough.
So not only does "more DPS buttons" NOT help "Casual Timmy", it also doesn't address the actual problem.
The fact of the matter is you want more dps buttons and you're going to try to spin every single narrative you can find to argue for it.
I, on the other hand, am actually talking about the real problem, what's going on, methods to fix it, methods that would address your complaints - even the ones you're now shrugging off and insisting I not talk about even though you posted about them in this thread mere days ago (or less). I'm concerned with actual solutions, which I do not think "moar DPS buttonsss!" is. And I'm not even abjectly OPPOSED TO IT. I've supported SCH having its SB kit back (that's more DPS buttons), WHM having Aero 3 returned (that's more DPS buttons), SGE having a 1-2-3 rotation (that's more DPS buttons; also Toxicon more in the rotation and a shorter Phegma CD would be more DPS GCD buttons pressed in the rotation - which again is more DPS buttons), and AST having..........whatever the hell AST players want, which may very well be MORE DPS BUTTONS.
How can you sit there and say I "don't want more dps buttons" when I've literally supported DPS buttons being added and/or the rate of non-nuke GCD buttons being pressed in the rotation to EVERY SINGLE HEALER JOB??
As to your last line: Then why are you contesting the point? If we're never going to agree, why are you arguing the point?