Ok cool, that's one specific niche bit of side content. Now what about actual solo content. You know, MSQ, solo duties, solo fate farming?
Because at least I won't be so bored stiff doing casual content on my healer. I honestly don't care if non standard comps are viable, I don't care if they are better, I personally don't even really care people can do Extremes without any healers at all. By all rights I'm part of the problem as I was all for this kind of wild experimental stuff in previous MMOs and I've been all for it here too - Case in point : https://www.youtube.com/watch?v=q5TDzbqfEAo from over 9 years ago.Healers having more DPS buttons wouldn't change T/3D runs of 4 mans being faster. It wouldn't change Ultimates being solo-healed. So how is that a true "solution" when it, at best, only masks the problem, and at worst, doesn't even mask the problem? If you aren't being taken to 4 mans with the DPS buttons you have now, why WOULD you be taken with more DPS buttons? If you're being benched to solo heal 8 mans now, why would having more DPS buttons fix that? You'd still be doing less DPS than a DPS Job, meaning people would still be benching you/going in 4 man premades without you, yes?
Where the problem starts for me is when I'm clamouring to get off the healer not because I want to experiment or because it might be 20% faster for some dungeon. But rather because the role I've enjoyed playing for over 20 years has been reduced to this level of monotony.
Pps you're still sidestepping how you got to 5-15%.