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  1. #1
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    I just dont necessarily agree with just annexing mobs in these raids. To me this almost sounds like "lets just get rid of mobs in dungeons, and be just straight bosses". That would be extremely boring. Im all for making the trash mobs at least more engaging and interesting but they would also need to overhaul the combat to be more fun for it to work imo
    (2)

  2. #2
    Player
    Xirean's Avatar
    Join Date
    Aug 2021
    Posts
    857
    Character
    Xirean Summit
    World
    Goblin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    I just dont necessarily agree with just annexing mobs in these raids. To me this almost sounds like "lets just get rid of mobs in dungeons, and be just straight bosses". That would be extremely boring. Im all for making the trash mobs at least more engaging and interesting but they would also need to overhaul the combat to be more fun for it to work imo
    Mobs currently are often more dangerous than bosses so I actually wouldn't want to see them go in dungeons. Although that would remove the current struggle between multi pull vs single pull expectations. As far as wanting mobs out of raids though it's more about they don't really serve a purpose. The bosses give rewards and the mobs don't. In a dungeon/alliance the mobs serve as a sort of break from the mechanically heavier bosses which is somewhat nice. The structure of dungeons isn't really something I think needs to be added to raids.
    (0)