Quote Originally Posted by Xirean View Post
But what if I like the way it is now and don't like the sound of that idea? Honestly there's been times when I've questioned why trash mobs still exist as a normal staple in alliance raids, although the Myths series has found a way to incorporate them relatively well. When I think of "Raid" though I don't think of killing mobs, I think of big crazy fight and that's exactly what we get. People say they are glorified trials and I'm fine with that. Trials that pack a bigger punch but aren't EX, sounds perfect to me.
because fighting numerous enemies at once feels very satisfying? Has anyone ever played Dynasty Warriors? I like mob fights because it gives us a chance to go to town on some schmucks with our aoes, granted FFXIV's combat design isnt that well good for it anyway but if the idea is there it could also be where the devs have to better think of how to make combat more satisfying for single and multi- encounters.