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  1. #8
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    I honestly suggest you watch this video with a guy who actually knows what he's talking about. Diablo 4 looks a'ight but its nowhere near as the "shinin" example of an MMO. https://www.youtube.com/watch?v=4-l91GoAjkM

    Also, why are we even bringing up Diablo? its not even an actual MMO lol
    Because the thread? Diablo wasn't traditionally an MMO. But D4 definitely feels like one.

    I played the Beta, it felt like a living MMORPG and hit all the marks even from just Lv1-25. I maxed all classes and did all quests, cleared the whole map. It was almost a surreal experience, because it was like playing a living MMO CRPG with ARPG combat. Does that make sense? It's hard to explain. I say CRPG, because it has that same vibe with how all of the quests are setup and how they all kinda interact and work with the map, unlock new things, dungeons, parts of the environment. But ARPG because of the action combat specifically. It's not quite Divinity 2, but it was definitely inching toward it.

    Also yeah, KRIPP has some legit criticisms - But these are things I believe can be worked out. But if they aren't? I'm still enjoying my time being able to run around in groups in a living world and doing world events and bosses.

    Edit: Also, I'm mostly excited for the overall combination of systems D4 is presenting us. Balancing issues, new items, UI, whatever - That can be adjusted. But the underlying gameplay loop is exciting.
    (As long as they don't cash shop the shit out of it)
    (7)
    Last edited by R041; 03-22-2023 at 09:49 AM.

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