So you want the to increase the difficulty of everything because why? Are the rewards going to get better or are you wanting people to just work harder for what they are already getting?It has nothing to do with what you say and everything to do with rewards and this is the reason SE's hands are tied.
Why would people want to bother running Orbonne in their daily roulette when CT gives the same rewards for half the time? When faced with the possibility players will often choose the path of least resistance.
Which is why SE can't significantly increase the difficulty of any content in DF or else people will just dodge or do they hardest to not unlock it.
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