Quote Originally Posted by SieyaM View Post
Everytime harder content is added outside of savage it is avoided at all costs, even by raiders. Orbonne was and even with the echo they added it's avoided in the roulette, and the criterion dungeons are a ghost town. So why would they increase difficulty of content all of the players have to do when the optional things are never run.
It has nothing to do with what you say and everything to do with rewards and this is the reason SE's hands are tied.
Why would people want to bother running Orbonne in their daily roulette when CT gives the same rewards for half the time? When faced with the possibility players will often choose the path of least resistance.
Which is why SE can't significantly increase the difficulty of any content in DF or else people will just dodge or do they hardest to not unlock it.