Quote Originally Posted by solimiano View Post
He can cry all he wants... Especially if it's when is being punished.
As long as he follows the rules and don't misbehave he has everything he needs and wants, as soon as breaks the rules, it all goes away.
Action - consequence.
It's as simple as that.
And I'm not the one breaking the rules and defending cheating and advocating breaking the tos. I defend the rules and regulations, my honor is intact while you have none
This is how you get a traumatized kid. Dude will learn that he needs to do things in secret - and that he needs to keep secrets. Your kid will be afraid of you as a child, likely cutting off the contact when moving into adulthood, when he realizes how unhealthy his relationship has been to you growing up. Best case scenario. Like others have pointed out, another likely scenario is that you get an Andrew Tate. Or, you know, potentially even a Columbine.

And quite frankly, no. Nobody here is defending cheating. People are generally arguing that these tools should be in the game in the first place. It is my opinion that parsing culture is a service problem. Square Enix won't provide it.

We wouldn't have had party buff timers in the game without people highlighting that the game really needed that. If the tools for improving your play were in the game, say, by displaying your DPS whenever you hit a target dummy, or are in Stone, Sky, Sea, and if the Duty Recorder's functionality was expanded, I'd imagine a lot fewer people would parse.

Regardless, arguing parsing culture is a moot point anyway. Someone could write an Excel Macro that reads the game's own Combat Log file anyway and parses through that, and you could get essentially the same result you'd get by using ACT, as YoshiP also pointed out in PLL52