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  1. #91
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by tsuuazu View Post
    Rather than unskippable cutscenes I feel they simply could have that blue ring wall from the beginning of duties that prevents people from moving forward be implemented for final bosses in duties too until the first time new player has finished their CS. That way old players are not forced to visually watch it like MSQ roulette (can do something or chat while waiting) but new players can still enjoy. Also if everyone in the duty has already seen it then the game can just not implement that. A neat lil' flexible system based on party.

    We at least know the game can track who has done something or not so doesn't seem too farfetched.
    This seems to be the most common suggested solution.
    If anyone is in a cutscene, the final arena is blocked off. As soon as the last person finishes or skips the cutscene, arena opens.
    (3)

  2. #92
    Player
    Jokerz_93's Avatar
    Join Date
    May 2020
    Posts
    111
    Character
    Tora Noyama
    World
    Phoenix
    Main Class
    Lancer Lv 100
    Yep people can’t wait 30 secs of their invaluable time to let a new player having their own first experience.
    But they say nothing about the minutes they loose because of the ista pull without those 30 secs to prepare a good opener. You know 24 good openers can cut by a couple of mins the entire fight.

    At least if a dps Insta pull when I’m the healer, they usually die at the first AoE.
    Now those 30 secs are back. Karma.
    (5)

  3. #93
    Player
    ClaudeHerel's Avatar
    Join Date
    Sep 2018
    Posts
    70
    Character
    Claude Herel
    World
    Mateus
    Main Class
    Fisher Lv 100
    ((The Unending Journey))
    (2)

  4. #94
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Raven2014 View Post
    If it's that simple than it wouldn't be an issue. The fact that you have a large split between who agree and those who don't mean it's not. This is like someone saying a class is easy when half of the participant is failing.

    And the heck does that have anything to do with "intellectual dishonest" to begin with. Or did you just insert the phrase to make the comment sound grander and cooler?
    It's not an issue it's a forum thing. lol From the very same forum that thinks if a dungeon takes 30 seconds longer it's akin to harassment. xD Just because you're used to the bubble here doesn't mean it's real. Just being nice to new players isn't bad. Brutal efficiency doesn't trump everything. It's that simple.
    (4)

  5. #95
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    This seems like such obvious easy solution that I just have to imagine that the game's coding is so whack that it makes it hard to encode first time player detection to trigger "unskippable cs" so they have to have the either skippable cs for all players or unskippable cs for all players like in Castrum and Prae.

    I wish they would implement is so that we can finally avoid this drama
    The detection is already there it tells you if there is a new player in the dungeon/trial etc
    (1)

  6. #96
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ClaudeHerel View Post
    ((The Unending Journey))
    is great for REvisiting, not catching up on something you missed because someone had to poop.

    In the time it takes people to watch these scenes, a couple of mechanics happen and they miss the chance to learn them when they repeat with an added step. Now they're on the floor with a minute of half DPS / healing on return, eventually costing more time than you thought you were saving.
    (2)

  7. #97
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Payadopa View Post
    It's not an issue it's a forum thing. lol From the very same forum that thinks if a dungeon takes 30 seconds longer it's akin to harassment. xD Just because you're used to the bubble here doesn't mean it's real. Just being nice to new players isn't bad. Brutal efficiency doesn't trump everything. It's that simple.
    Indeed. The vast majority are happy to wait for newbies. I'd say 8/10 of runs I see wait for cutscenes, and in 2/10 you have one person (out of 24) who pulls early pissing off everyone to varying degrees, not just the newbie.

    That's less than 1% of impatient discourteous players.
    (7)

  8. #98
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,533
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Aether's seeing a lot of folks from Dynamis so we check even in CT most of the time. It's usually "A has CS" "B has CS" "C has CS"

    Then we have a raid dance party until someone tosses up a ready check or we see everyone's mostly there on the minimap

    I think it would be fine if they blocked off the final boss arena until all cutscenes were done. Then we can still try to sync up dances or find out what that neat glam someone has is. They would probably need a way for the cutscene to auto finish after a certain amount of time, though, because you know someone would find a way to use that to troll.
    (3)

  9. #99
    Player
    Deedlit's Avatar
    Join Date
    Sep 2013
    Posts
    95
    Character
    Deedlit Parn
    World
    Ultros
    Main Class
    Archer Lv 100
    Better. Get rid of boss intro cutscenes.
    (5)

  10. #100
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Deedlit View Post
    Better. Get rid of boss intro cutscenes.
    Just don’t have cutscenes in duties at all. Do some before. Some that auto trigger when you exit. But none inside.
    I haven’t seen many cutscenes, but the few dungeon ones I have seen… quick tour at beginning. Boss jumps in and roars at you before final battle. They aren’t needed. They adding to the story.
    (3)

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