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  1. #1
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Marxam View Post
    Why would you need heals when you could ask for more shields?.
    Because, even if in far fewer cases than before, you can still die during living dead in single target situations by yourself. It was the same reason why people wanted stacks on blood weapon: You can miss that last GCD. Shields are not helping you remove that debuff in single-target, more healing is.

    Healing through LD in mob packs is not an issue because you literally remove that debuff instantly in aoe.

    You aren't using Souleater because it has passive sustain, you're using it because it's in your 1-2-3, that one Souleater you use during Living Dead isn't going to save you from dying if you miss that last GCD. That's why even having just one CD via any method that gives us self-healing would be of massive benefit. Because shields are effective hp, not healing. Dark Knight is by far the most defensive tank once it hits 70, which isn't much up for debate. It's just behind on some minor sustain it needs to be completely self-sufficient.

    I don't even mind how DRK feels now when it comes to survivability, but I'm not going to pretend it isn't lacking in sustain. It doesn't even need to be anything huge.

    I don't see them ever giving them 2 charges of TBN purely because of how powerful it would make it. It is good, but outshined by the other tanks cooldowns they received in endwalker, but would VASTLY outperform them if it had two stacks. Especially with how high our HP is going to end up next expansion, it would be essentially ShB TBN but even more cracked. Also no, having some minor sustain isn't necessarily going to make DRK immortal, TBN prevents incoming damage, but healing does not. If it were such an issue, they could just shift some mit around. (putting oblation on one use instead of 2 stacks, for example).

    As a sidenote: When you mention TBN getting two stacks, I feel like that was the original plan for lvl 82, but they decided to make oblation instead, which is mostly paired with tbn anyway.
    (1)
    Last edited by Zairava; 01-30-2023 at 02:09 PM. Reason: removed a bit, we've already discussed such ideas

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Zairava View Post
    Because, even if in far fewer cases than before, you can still die during living dead in single target situations by yourself. It was the same reason why people wanted stacks on blood weapon: You can miss that last GCD. Shields are not helping you remove that debuff in single-target, more healing is.
    A quick question, though:

    If the whole point of all these changes to Living Dead is to make it nigh impossible not to self-cleanse... why make it need to be cleansed at all? No other invulns lose their immunity early due to healing. No other invulns cost players their life from a lack of healing before that duration has even completed.

    The free self-heal atop the initial death-prevention is nice, for sure, but it seems an incidental and convoluted feature to compensate for an issue we seem to want rid of regardless.
    (2)

  3. #3
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shurrikhan View Post
    A quick question, though:

    If the whole point of all these changes to Living Dead is to make it nigh impossible not to self-cleanse... why make it need to be cleansed at all? No other invulns lose their immunity early due to healing. No other invulns cost players their life from a lack of healing before that duration has even completed.

    The free self-heal atop the initial death-prevention is nice, for sure, but it seems an incidental and convoluted feature to compensate for an issue we seem to want rid of regardless.
    In hindsight I may have come across that it's the primary reason I want the sustain but it isn't, apologies for wording it poorly there.

    The point is to help Dark Knight have more sustain in general, having it would just make handling Living Dead even easier.

    I have stated in the past that I don't mind LD having that consequence in general, but so long as it exists people will inevitably complain about it. It took them 7 years just to give us what they did for Living Dead. Breaking it down, it would just be better if the death penalty got axed, because there really is no solution for it except for making it impossible not to cleanse, if they want to keep things streamlined.

    The ideal scenario would just be to remove the death penalty but then it essentially becomes holmgang with cracked Bloodwhetting baked in so...what could we give to it to make it a bit different? We could just keep the activation upon "death" as the most simple solution. It more or less functions the same, it just mandates you actually would have died for the effect to activate.

    I imagine they would likely nerf the HP restoration to anywhere from 200-300 potency per weaponskill or spell as well.
    (0)
    Last edited by Zairava; 01-30-2023 at 04:38 PM.