I will try again to adress the issues mentioned before in more detail:
->Delirium: Grants 3 stacks of Delirium. 1 min CD.
Delirium effect: Increases MP by 1000 and blood by 15 when landing weaponskills. 15 secs duration.
[ Blood weapon was moved here to generate resources you will need ]
->Quietus and Blood Weapon removed.
->Bloodspiller: An attack with a potency of 400. Combos into Bloodcarver. Blood cost: 70 blood
->Bloodcarver: An attack with a potency of 450. Combos into Bloodgorer.
->Bloodgorer: An attack with a potency of 500.
All 3 of these attacks have 60% AoE falloff.
[ This is what you are aiming for, as many usages of this combo as possible. ]
-> Enhanced Living Shadow: Merge with Fray increasing the potency of all actions and abilities by 300 potency and 100 respectively. 20 sec duration. 120 sec CD. No cost.
[ Every 2 minutes all your attack are much stronger and you gain a cool visual effect similar to RPR's Enshroud, but instead you do more damage. You have more control and instant access to the damage. ]
-> Dark resolution : Converts 30 seconds of Darkside into 15 blood. 1 second CD.
[ Darkside is binary, you either have it, or not. The idea would be to generate Darkside using MP via Edge / Flood of Shadow, and then consume this to obtain Blood which you use on the Bloodspiller combo. In the case you are capping on Darkside, you'd want to use this ability to maximize your blood gauge, but without losing Darkside! It also works very well with storing 1 free Edge via TBN. ]
-> Darkside's damage bonus increased to 15%.
[ Some people might feel interested in dropping Darkside to do more Bloodspiller combos ]
-> Souleater grants 10 blood.
-> C&S and Abyssal drain moved to be a GCD with a 60 sec CD. They still share a CD.
-> Abyssal Drain leaves behind a patch of Salted Earth, staying in it heals you over time. Combo action Salt and Darkness, which heals you for 50 potency per enemy hit.
[ This will reduce the amount oGCDs you have. You use C&S in single target, and Abyssal Drain in AoE. Abyssal Drain's "combo" should be a damage gain against 2 or more targets. ]
Gameplay:
Use MP on Edge/Flood of Shadow to gain Darkside. Consume Darkside via Dark Resolution to gain blood.
Never run out of Darkside, but use it to gain more blood.
Do bloodspiller combo.
Living Shadow and Delirium help you generate resources and do more damage.
Damage rotation:
Edge of Shadow or TBN -> Delirium -> Souleater combo -> Living Shadow - Dark Resolution -> Bloodspiller combo with Dark Resolution - Edge double weaved in between each GCD -> C&S
When you finish your Souleater combo you will have 70 bood. 10 from Souleater, 45 from Delirium, 15 from Dark Resolution. This is for the opener.


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