For reference, FFXIV isn't an outlier in this regard - the MSQ walks players through the basics of gameplay and the basics of game mechanics. So it absolutely does that. Just not...with the CNJ questline.
Your argument appears to be, based on what you've said, that the designers expected healers would never use offensive tools in group content because offensive tools were not essential in clearing fights.
Not quite.
My argument was that the Designers did not balance content around requiring Healers to use offensive tools. I base this partly on the game mechanics and Job kits of the time, and partly based on the later statement in HW about encounter balance tuning. (And for the love of Yoshi, please stop bringing other games into the conversation unless they're directly comparable; for example, Vanilla WoW was designed with the intent Healers mostly heal or buff - PLD only had 1 damage button at the time, Judgement, which I think was on a 30 second CD originally (before 2.4 or so? I don't remember which patch they made Seals 2 min duration and NOT consumed on Judgement), so every 30 seconds you'd apply a seal and then Judge, which removed it, and that was literally Holy Paladin leveling gameplay in Vanilla and a good chunk of BC. That might be a good comparison, considering ARR was modeled partly on WoW
I don't think the designers ever wanted healers to push for DPS optimization in the way we do now,
On this, we agree.
Why do you always approach conversations this way? That you are just objectively right,
...because in this case, I am?
Further, you should note that I clearly did not "period, end of the sentence" this. I pointed out that you
could reasonably argue the game has changed over time and 2 of the 3 Healers (SB) changed to reflect the gameplay you're suggesting was present. It was present in SB...on SCH. And to a variation, AST.
Moreover, I don't take a "no further questions" approach. I've repeatedly asked you questions. "If you're right, how do you explain this?" "How does this not defeat your position?" "Are you talking about the game NOW or THEN?" I ask a lot of questions for a person supposedly taking a position of "no further questions", now don't I?
When you defend your points in irrational ways or your points aren't defensible - saying the CNJ quest was designed to tell players to DPS as Healers but then turning around and saying the SCH quests not doing that is meaningless (because of 30 levels of ACN), even while the WHM quest did it and shouldn't have by that logic due to having those 30 levels of CNJ. I presented your logic ("But this questline says...") and you tried to evade on a technicality ("But ACN...") to which I noted if that was correct, then the WHM quests should have been like the SCH ones but they were more like the CNJ ones, meaning your technicality is invalid.
It's not a matter of me trying to "enlighten" you. It's me trying to tell you what the truth was so we can get over a false appeal to authority defense for your position because it tries to grant your position more strength than it has and tries to delegitimatize the people who have long played this game under a different paradigm - one that was valid. It's also used to support your position that changing to a more healing focused game would require massive changes all the way back to 2.0, when it clearly wouldn't (since 2.0 used that paradigm in its encounters anyway) [and that's kind of an irrelevant argument since the game has always more or less ignored old content when making changes - like removing PLD Raise and how that makes PLD not as good in PotD]
Have you ever even considered that perhaps I'm not the one who can't accept when they're wrong in this argument? You are.
No, you are.
When I AM proven wrong about something - actually proven - I admit it. You do not. You have yet to address that elephant: The HW era statement encounters are not based on Healer DPS.
That statement alone disproves your premise.
Instead of at least addressing it, you simply...refuse to address it.
If you had something like that on me, if you had a statement from HW of them saying "We balance encounters based on Healers doing damage", I would admit I must be wrong about their position in HW. Maybe I would still be right about ARR, but clearly I was wrong for HW and likely after.
But we reverse that and have that piece of evidence that proves you're wrong and you...refuse to address it rather than admit you're wrong.
So no, I'm not the one who can't accept being wrong. You are.