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  1. #1
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by nia_saeli View Post
    I still really dislike that while this rework addresses the DPS issues at level 90, they didn't rework the skill acquisition for a consistent leveling experience. The skill progression is still build around the sustained DPS toolkit that PLD and it feel absolutely awful when you sync down to older content (for roulettes or otherwise). PLD doesn't have a (sort of) proper burst window until you get Requiescat at 68, until that point you just hit 123 like previously, except you do less damage than before... PLD feels much worse in the leveling roulette than it used to (and it still wasn't great before). It also feels worse in content like Eureka and Bozja (where we are stuck with a more janky level 70/80 rotation). At least WAR, GNB and DRK all feel semi-complete in those bits of content even if we don't have certain QoL or potency adjustments for them.

    As an aside: I think the part that rubs me the wrong way with the PLD rework is that it doesn't really make PLD better in any of the content that I regularly play. There's not much level 90 content outside of raiding to really jump into regularly and since I'm not particularly interested in raiding, it means that outside of level 90 roulettes, I don't feel the benefit of the level 90 rotation.

    I understand that it's my fault for liking the older content like eureka, but there is another 95% of the game outside of the four relevant savage raids and the one or two latest ultimates. Content prior to level 90 doesn't have to be balanced, but jobs should feel good to play and relatively consistent with their future iteration at all previous expansion "endgames" as well. Not taking the time to do that with the rework was a pretty big mistake.

    On another note it still feels super hypocritical of SE to rework PLD for the sake of balancing the DPS metrics that can only be understood by breaking ToS with third party tools, but that's a separate discussion entirely.
    SE does take internal polling data constantly
    bemoaning dps meters isn't an instant high ground for any discussion
    (0)

  2. #2
    Player
    nia_saeli's Avatar
    Join Date
    Sep 2022
    Posts
    29
    Character
    Nia Saeli
    World
    Atomos
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Nihility View Post
    SE does take internal polling data constantly
    bemoaning dps meters isn't an instant high ground for any discussion
    Sorry if I didn't phrase it quite right.

    I'm not bemoaning the existence of meters. I'm bemoaning them being against ToS, because I still have no idea if the changes were actually fixed the DPS issues that PLD had.

    If they collect internal battle logs and metrics, it would be better that they actually share it with the community so that we have the same starting point in understanding why such big changes are required. People can still argue with all the third party sources, but knowing what the devs are thinking goes a long way when these changes are being made. Otherwise, we all have to rely on external sources to figure that out.
    (1)
    Last edited by nia_saeli; 01-13-2023 at 01:45 PM. Reason: a word