Quote Originally Posted by Commander_Justitia View Post
Fomo is alright as concept for Ranked imo. But not for this casual Series structure, it doesn't need to be that restrictive.
The other part of your post I won't comment on because it relates to a FOMO schedule and I'm against battlepasses in general but I do say that I absolutely disagree with this statement.
FOMO is not a great concept for ranked, it promotes people playing just for rewards and while that sounds great in principal it does mean you have people who will play only to grind out a reward like you see even with the current battlepass. The purpose of ranked modes are generall the following:
-Aim for & achieve personal goals
-Grow as a player by learning from your mistakes
-Play on an even playing field with people at the same skill level with the same objectives
While that doesn't always necessarily happen (applies to almost all ranked games) it is significantly diluted when you attract people to play a mode and bolster numbers for a reward only. You have no guarantee that the people going into it will have the same goals as you.
In every competitive gaming community there's one incredibly hard to swallow pill and that is that ranked modes are their own reward. Games you should be able to count on being consistent and pushing you as a player to improve.

That does bring us onto player motivation, who is in the matches and bring us onto the meaty beast below:
Quote Originally Posted by Vahlnir View Post
Purposely throwing a match is a ToS violation, so I think that some people just do the bare minimum, even if it's just getting KO'ed and running back ad nauseam. They are technically making an attempt, just not a good one. But I do think that a lot of people just don't understand that FF XIV PvP isn't just player vs player.
This is the one that says it best and it said it 11 pages in. Not only is it against what's listed in the prohibited activities but it's an example of unsportsmanship like conduct.
Sandbagging, autopiloting, running it down. Whatever degree you want to look at or what you want to call it: it's lethargic behaviour and it goes against the spirit of PVP, you are aiding the enemy.

It's not just you. In a CC lobby there's 9 others, 4 are directly on your team and 5 of them on the other team might be expecting a good match if they aren't losing it at the prospect of being rewarded quickly like they've been trained.
Going back to those statistics from earlier 137 games. If you are sandbagging/throwing 137 games that's not just 137 instances of you griefing, because you're impacting 4 players in a lobby each time at a minimum. That's 548 others who are dragged down with you because you're in a PVP mode you don't want to be in solely for a reward.

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