



Then run new content with your FC as it releases?What do you mean, "other people can't"? FCs are a core part of game design, just like every other piece of content in the game. There's nothing stopping you from joining an FC.
Except many people don't want to do those. There's a reason why "the drought" has become a prevailing topic on this board and across the game. People don't want to re-run old content or make custom parties out of boredom. They'd rather play other games instead. And while it's a shame that people need a carrot on a stick in order to play FFXIV, it would greatly benefit this game's population if we had FC content. It's like how we have roulettes for leveling dungeons so that sprouts can have a chance to play them. We need something to get communities active again, and MINE runs aren't going to cut it.


New content only comes out every four months (at best). And eventually, new content becomes old content. I'm not asking them to double their budgets and give us more raids, story content, etc. But we need something repeatable and social so that communities can survive the hard times we inevitably have every patch cycle. Something like an eight-man deep dungeon, V&C, treasure, or fishing venture with FC rewards that can't simply be "finished" and thrown away like most patch content.
MMOs should not be seasonal. They should not be in a drought state for eight months out of the year. We cannot sustain communities like that.




For the argument about MINE, the vast majority of players now were not around for a lot of old content. If you were around in ARR, HW or even Stormblood, great, so was I, but I don't pretend like we are a majority anymore. Whereas the active players were 300,000 to 600,000 then (Lucky Bancho before 4.3), there are up to a million more active players at any given few month period than there were back then (Lucky Bancho latest) and we can't pretend that some of those people from back then didn't quit or take a very long break that they haven't returned from yet.
The problem with discussing MINE in reference to hard content is that most people just want to unsync it. They don't see themselves good enough for it, or they don't have the time for hard content and the associated difficulty of finding a good party, or they just don't want to do something that is regarded as old even though they didn't experience it. A lot of people don't even know what MINE is or understand that these fights actually have mechanics, or how the sync system works. One way or another, the MINE community is very small, but an FC might drag some people into it who would otherwise be too anxious to try.
How about deep dungeons, V&C, treasure and ocean fishing itself? All of these have rewards you can get from doing it a lot instead of just doing it once and I've always seen FCs doing this sort of content even during less active periods.
If content can't be finished, then it's either going to be an endless grind or the lack of reward will make it pointless. Either way, there is no point in doing it then.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

