Quote Originally Posted by AnotherPerson View Post
Well, no. The part where they said they don't include healer DPS when setting boss HP values? That was already proven false when the top parsers who play perfectly in the encounter still cannot beat the boss before enrage because there's still a big HP gap that can only be met with healer DPS, regardless of how much more they try to optimize.
The devs are probably going to have to revisit this at one point or another. Especially since they, themselves stated that the game's top players are much better at the game than they are. This was stated way back during HW, and there was a lot of problems with savage raiding back with Gordias and Midas iirc. I have never done current savage content, so there is a lot I am oblivious to when to comes to the values they set, and the struggles groups have with clears. But I am curious to see how these groups (including the dev team) performed, how much boss HP was left, how often they wiped to mechanics, etc. With P8S, I believe they stated something along the lines that they just added like 2% HP to the boss to compensate for the discrepancy between their skill and player skill. Nothing about not including healer DPS. So I'm over here thinking, "Where do you even get that 2%?" It was obviously a gross overestimation of player ability. If I was to go off of Barb EX which is the toughest content I currently try, I would say healers without question need to DPS to facilitate the clear. Required though? I am just not sure.