See? This is what you guys do in order to try an establish an argument. You spin things around, and warp reality in a away that makes healing sound far worse than what it actually is. I did not ignore that there are situations where you are spamming your filler spell, and I specifically said that healers don't have a DPS rotation. I really hate repeating myself, and if this is the angle you are going to use then this conversation is already over.
This is also false. Players are humans, and humans make mistakes. This does not make them bad players. However healers who immediately deem other players as bad players because they have to toss them a GCD heal not only blatantly shows their toxicity and intolerance, but it also shows their inability to compromise. You might want to take this into consideration when it comes to having "meaningful healer gameplay"A guild mate also told me something similar, play with bad players if you want to use more gcds on heals. Idk call me crazy just does not sound like fun, I personally rather have meaningful healer gameplay or at the very least a more complex dps kit as a healer.
If you're doing Savage and Ultimate prog, you really need to realize something: not everyone participates in this content, and most players are nowhere near as good at the game as you are.Sure week one clears are fun to heal and ultimate prog was a blast to heal through. I get the nature of scripted fights lead to a mapping out of gameplay and if that is how it needs to be then would be nice if they just gave healers a more complex dps kit so we have something else to optimize and strive for while also keeping the party alive.
Does this make sense to you? Do you understand that the game does not revolve around you, or the small subset of players who actively engage in the game's toughest content? The only way DPS rotation will come to healers is if the floor raises, not when the ceiling shatters. If you really want it, then stop complaining, get your butt into prog, and help the healers who are struggling. Despite the "OMG 1 button rotation, healing sux, reeeee!" Most of the game's healers struggle to juggle this and healing requirements when there is threat level that requires them to do it. Even I can admit that I do not take AST into difficult content because I have to drop the cards completely when things heat up, and that means I am not playing optimally by giving DMG boosts every 30s.



Reply With Quote

