Know what's neat about ffxiv? It's not wow.

Your character is not a clone of the next 50blm, unless you're a clone of the person controlling that other 50blm. This is where the importance of a neat little concept called "player skill" comes in. Look at life, the best racecar drivers don't win because one drives backwards, another drives sideways, and two do barrel rolls. They win because everyone drives forward, around a track, but someone does it a little better. Even among the best the difference in skill is minimal, because of the practice. Then there's the idiot bringing up the tail end of the pack because he has no idea what he's doing, probably because he went out and had all his jobs PL'd to 50. He's not THAT much worse than the other drivers, but there is an undeniable difference between how fast they switch from nukes to enfeebling, and don't randomly cast the wrong spell or mis-negotiate a turn.

And then there's the "but it's a game, it's not THAT hard". No, and neither is starcraft, yet your ass gets zerg rushed everything so you ragequit. Experience(irl) makes a difference.