
Originally Posted by
elreed
Please dont tell me that WoW had that freedom? i played that game for 3 years and had several classes at max, yeah it had talent trees and you could choose a few skills from each tree if you liked, but at the end you had to customize your character in some way to be able to do your role, like the DK blood tank before cataclysm, you had to put certain things from the frost tree and the rest from the blood tree to be at least a decent tank, im not gonna make any metaphors, so what happened at the end? you would customize your class same as others (same as we have now) i think the armory system that SE realeased was way better than what WoW had, you still have it and i dont think this will be the end of what we can add to the jobs is just the first touches.
As you saw we had a real freedom far more than WoW talent tree and didnt worked, becaused people screwed the roles of each class you couldnt tell the difference between lancers and marauders, thaumaturges were healers and so conjurers too, everyone could use everything.
Restrictions are not always bad, those give a standard to do your role you put your part when playing, not everyone do the same stuff in the same order (one thing that you even had to memorize in WoW to better your DPS was the skill order, remember rotations?) i saw videos of thaumaturges killing the Dodore without trouble and i couldnt even lower it to 50% soloing.
So please keep those WoW ideas away from me, there are a few things that i liked in that game especially PvP, but most of those are worthless for FFXIV especially the dumb quest system WoW has (go kill 5 lambs ehhh...... because i dont like'em and i'll give you 100k exp and 1 million gold) 3 mins later you were done and leveled up 3 lvls