
Originally Posted by
Exni
Well more staff doesn't equal better, but I know what your getting at. One can assume with more help on the project, things may get done faster, fresh ideas, more multi-tasking etc.. which should lead to a better overall product, keyword being should. Anyway, both you guys kinda got way off-topic.. In regards to the OP, I could go for some more character customization although I don't feel a "need" for it. I think what we have now, and what is planned for the future (with the addition of more jobs, and therefore more job-specific abilities), plus gear changes and party setup is enough to keep me pretty customized. I was never a big fan of the character tree's from WoW, Rift, etc.. etc.., especially the ones that locked out other paths once you chose them. It's easy to be all customized and specialized when that character is locked out of every other role/ability. In XIV we've already got access to everything for the most part, on the same character, so trying to open up new ways restrict players (and in turn opening up some sort of new specialization) becomes a challenge.