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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,702
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    I linked the video in response to what Puc wrote (just above my reply where I linked it) but I just realized I never actually quote’d them (smh mobile reply) so if that confuses you, then my apologies.

    But still: we minimize as much healing as possible to contribute elsewhere (dpsing) while making sure all unavoidable damage does not kill players, doesn’t matter whether it’s first duty or endgame. The ratio between healing vs damaging is unimaginably lopsided and THAT is ‘being in a good spot’? C'mon... Doesn't matter if the example given is more toward a hyperbole than anything, the point still stands. It's not overly complicated to read between the lines after this much pages.
    To emphasis this particular point. I have an Aglaia run, on content, where I pressed Dosis III over 500 times. Every other ability combined wouldn't equate to that many casts. Is Aglaia too easy? 144 of my 243 casts in P4S were on Dosis III. And before anyone tries to argue I chadded. My co-healer and I had an combined 97%

    There is absolutely no justifying this level of "gameplay". Even Abyssos, which is a step forward, still has a ridiculous lopsided healing to DPS ratio. That wouldn't be a problem if your DPS rotation wasn't pressing a single button until your 1 key/X button breaks.
    (21)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by ForteNightshade View Post
    To emphasis this particular point. I have an Aglaia run, on content, where I pressed Dosis III over 500 times. Every other ability combined wouldn't equate to that many casts. Is Aglaia too easy? 144 of my 243 casts in P4S were on Dosis III. And before anyone tries to argue I chadded. My co-healer and I had an combined 97%

    There is absolutely no justifying this level of "gameplay". Even Abyssos, which is a step forward, still has a ridiculous lopsided healing to DPS ratio. That wouldn't be a problem if your DPS rotation wasn't pressing a single button until your 1 key/X button breaks.
    Said this before, our "filler spell" attacks come out as often as melee auto attacks. That should show the developers how pointless they are.
    (10)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]