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  1. #101
    Player
    Karasio's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    191
    Character
    Silver Faye
    World
    Louisoix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Elfidan View Post
    "I want all LBs to have meaningful counterplay. Also, funny you call dragoon LB useless and stupid easy to counter while you keep advocating to make it even easier to counter while making it hit harder when it's useless. Make up your mind. Dragoon is the best balanced job in the current iteration of PvP, and should be used as a base for the rest of the roster's balancing."

    What point here has anything to do with the fact that DRG is poorly balanced. It started stronger than the other melee because it has no CC and guess what it's been nerfed, but it still has no CC. What is balance in a game where they are trying to jam jobs into roles without role lock? Shit slinging contest? You made me laugh.

    How do we reach meaningful counterplay in a world where half the jobs have instant and powerful limit breaks while others have to sit in animation completely vulnerable to getting wrecked? How do you reach that with a company that digs their heels and doubles down on every terrible design choice they make. Did you know DRG animation lock death was a thing in pve for 10 fucking years? I feel like you guys think that a set rotation in pvp equals balanced, and I find that hilarious.
    I don't know what patch notes you've been reading because the ones I'm looking at have only seen dragoon get buffed. Horrid roar went down 5 seconds in cooldown and Chaos spring got an extra 50% to the lifesteal potency. Genuinely confused what you're looking at lmao. And you still haven't actually made any points as to why dragoon is poorly balanced. It's a job with a clear niche and counterplay. No gimmicky LB or anything. Personally I wish healing wasn't so prolific so I could assassinate backline creatures but that's me.

    Funny you mention animation lock deaths, because I've mained the job for over 3 years now, and back when the animation locks were horrendous I barely died. Guess it's just a skill issue or something.
    (1)

  2. #102
    Player
    flowerfairy's Avatar
    Join Date
    Aug 2022
    Posts
    155
    Character
    Agnes Nimue
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Bureda View Post
    Just to educate a little bit. It's not just netcode.
    For example if we use a job like RDM with 3 dots. If those dots land before you pop your Guard then whilst you're using Guard they will continue to do full damage for the whole duration of Guard. This is true for all DoTs they hold high priority and do not get negated so most regular PvPers will use that to apply pressure that way. Square already have the ability to negate immediate damage with current code. For example the PLD Cover affects any damage as soon as the effect is introduced.
    That's something new to me. How does it work with SCH? For example, if I put Bio on someone guarding and spread it, does it do less damage to everyone hit by the spread? And if I spread Bio on someone who isn't guarding and it hits someone who is guarding, does the DoT still do less damage to the person guarding?
    Quote Originally Posted by Elfidan View Post
    What point here has anything to do with the fact that DRG is poorly balanced. It started stronger than the other melee because it has no CC and guess what it's been nerfed, but it still has no CC. What is balance in a game where they are trying to jam jobs into roles without role lock? Shit slinging contest? You made me laugh.
    DRG's LB is not weak at all, even if the color change was added. A get-out-of-jail-free card, 20k AoE potency around 10y, 30k AoE potency around 5y, AND Geirskogul 25% damage buff, it's seriously good.
    It's an LB that's stronger with team coordination, like DNC. It definitely doesn't need CC tacked on top of it too.
    (3)

  3. #103
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Karasio View Post
    Funny you mention animation lock deaths, because I've mained the job for over 3 years now, and back when the animation locks were horrendous I barely died. Guess it's just a skill issue or something.
    It's always fun to see clueless keyboard warriors start slandering their own jobs fellow player base. I'm sure doing subpar damage to dance around an unnecessary animation lock is a strong show of skill.

    Quote Originally Posted by flowerfairy View Post
    That's something new to me. How does it work with SCH? For example, if I put Bio on someone guarding and spread it, does it do less damage to everyone hit by the spread? And if I spread Bio on someone who isn't guarding and it hits someone who is guarding, does the DoT still do less damage to the person guarding?

    DRG's LB is not weak at all, even if the color change was added. A get-out-of-jail-free card, 20k AoE potency around 10y, 30k AoE potency around 5y, AND Geirskogul 25% damage buff, it's seriously good.
    It's an LB that's stronger with team coordination, like DNC. It definitely doesn't need CC tacked on top of it too.
    Yes color change because when I'm focusing three people and the faint marker for drg blends with the crystals ambient glow effect I'd like to know if it's friend or foe rather than guess and hope. You can't always depend on getting to limit break inside your burst window. The real power comes from having the enemy team grouped up which by the way is a gimmick Karasio. Again role lock issues you cannot and will not have a synergy partner most of the time. You're leaning very heavily on the ifs and buts of everything going perfectly instead of the average.
    (0)

  4. #104
    Player
    Karasio's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    191
    Character
    Silver Faye
    World
    Louisoix
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Elfidan View Post
    It's always fun to see clueless keyboard warriors start slandering their own jobs fellow player base. I'm sure doing subpar damage to dance around an unnecessary animation lock is a strong show of skill.
    Only one clueless here is you. I have literally played the job for over 3 years up to savage raids. Also, love how you just spout some random bullshit with absolutely no backing. You have no actual arguments to make so you're just typing for the sake of typing to start shit. No meaningful conversation to be had with you.
    (0)

  5. #105
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Anyone who thinks DRG needs CC doesn't know how to play DRG. They are literally a in and out dps. If you're at a point where you are staying in or chasing someone you're doing it wrong. The job is plenty strong and doesn't need any buffs or nerfs.
    (1)

  6. #106
    Player
    Blinding_Awesomeness's Avatar
    Join Date
    May 2022
    Posts
    91
    Character
    Eliza Aldrich
    World
    Cactuar
    Main Class
    White Mage Lv 90
    This is the first time I've really seen people strongly call for DRG buffs. Most of the time, people want DRG to be nerfed, especially because of strong AOE damage that's the same size as the Crystal or other objectives, not to mention how people love to clump in Frontline.

    Though I think it's worth noting when PVP DRG mains say DRG doesn't need buffs, whether for a particular skill or overall. Either they're strong at the job and feel anything more would be OP or they love being weak and losing.
    (0)
    The next person who bears steel at my PVP team, I'm not only going to kill them, but I'm going to kill their spouse, their friends, and burn their godsdamned house down!

  7. #107
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Karasio View Post
    Only one clueless here is you. I have literally played the job for over 3 years up to savage raids. Also, love how you just spout some random bullshit with absolutely no backing. You have no actual arguments to make so you're just typing for the sake of typing to start shit. No meaningful conversation to be had with you.
    You literally started this and also carried through savage good to know. Three years wow that's amazing WOOOOOW.
    (1)

  8. #108
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Ransu View Post
    Anyone who thinks DRG needs CC is right and probably plays the job extensively in pvp. clearly DRG needs a stun ability like they used to have and maybe give them their ranged attack back.
    I agree 100%
    (0)

  9. #109
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Karasio View Post
    Only one intelligent here is you. I have literally played the job for over 3 years up to savage raid. i also love how just because i cleared savage raids for 3 year means nothing in pvp and im probably not all that smart for bragging about that in a pvp thread, you're right sorry.
    Yup, the lalafell is pretty smart.
    (0)
    Last edited by Towa-Musa; 10-26-2022 at 04:31 AM.

  10. #110
    Player
    Towa-Musa's Avatar
    Join Date
    May 2022
    Posts
    1,060
    Character
    Towa Musa
    World
    Mateus
    Main Class
    Gunbreaker Lv 99
    Quote Originally Posted by Blinding_Awesomeness View Post
    pvp players that main DRG are saying that it does need some buffs or certain things to be giving back to them as they were removed for no real good reason.
    i agree as i used to be a DRG main but moved on to ninja since its much easier to play and has more ranged ability's compared to dragoon.
    (0)

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