Quote Originally Posted by Deceptus View Post
Yes I understand the netcode is sh!t, yes I understand that ping and latency exist, yes I understand certain actions go through Guard but from an optics perspective seeing

+Guard

followed by

12500!
8000!
Dead

Is simply extremely demoralizing.
Just to educate a little bit. It's not just netcode.
For example if we use a job like RDM with 3 dots. If those dots land before you pop your Guard then whilst you're using Guard they will continue to do full damage for the whole duration of Guard. This is true for all DoTs they hold high priority and do not get negated so most regular PvPers will use that to apply pressure that way. Square already have the ability to negate immediate damage with current code. For example the PLD Cover affects any damage as soon as the effect is introduced.