I can't wait for tanks to be stripped down to 11111111111 as a damage rotation. Looking out for tankbusters is too hard otherwise. They have a role that requires situational awareness and it's completely destroyed by anything more complex than that.

Healers were never particularly complex in the damage department, but they certainly had more than *this* crap in expansions past. But clearly they were totally impossible to play back then. No no, must have 11111111111. It's too hard to triage unless you have 111111111.