In the end its still the same. Button variety.
And on that a 123 is the easiest to make, but also the most boring one. It works for most classes because you already have a damage focus to begin with, and no button clutter. On some healers the button clutter would make such combo a lot less convenient. You want some strong heals within easy reach (in some dungeons you still need to resolve to spamming cure2 when tanks go big pulls). A 123 combo is on that just disruptive. So the bard method is indeed better in which you just get more conditional damage abilities. And if they dont trigger all the time, or rely on some other effects for recharging, it can add in some dps variety.
For example: you get a GCD dps ability that can have 2 charges, but relies on 15 ticks from the DoT to charge up (or 1 charge and not on GCD). It adds a second button that needs some spare awareness, its not disruptive your normal damage rotation/or disrupting potential heals. Yet it adds something else to watch for. Its a simple thing they can add, and even with little damage does something.
Another idea that i think could work: you have 2 abilities. After pressing 1, you enable both 1 and 2 for diffirent effects (1 is plain damage, 2 is damage and some extra bonus like for example boosting your damage by 5% for 10s). And after that you maybe even can get a 3rd iteration which in turn can even get an additional effect (pressing 1 gives higher damage now, pressing 2 applies another dot). This can give quite some complexity for DPSing in just 2 buttons. And this compactness is what we still need on a healer. As a bonus, it can still enable the constant 1 pressing which in some cases can still be desired as you might not have the time to focus on DPS (teams can demand more healing after all). You can even add in a 3rd button if you want to go 1, 2/3, 2/3 to allow resets.
SGE has some of this interaction already which did make it a bit more interesting at first. But it sadly still has the same 1111 as default dps. Its simply just not enough options being given for dps.



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