Quote Originally Posted by Vahlnir View Post
Yeah, pretty much this. Risks are full of possibilities, so I don't mind seeing companies do so. But WoW...its fall from grace was not from taking too many risks. It was the devs adhering to their "vision" and no one else's, even as they lost millions of subs and millions upon millions of dollars.
Party Finder was the beginning of the end for World of Warcraft... Essentially making the world feel non existent as you can just que up for dungeons