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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Velvet_Lunarfang View Post
    He also feels that FFXIV just doesn't take risks at all. Either if they are afraid, financial reasons or just burnt out. I really wish Yoshi P will wake up and not become complacent in his creation as it seems he has been doing
    WoW "took risks" and now classic is more popular than retail. People don't really like massive changes to a game they love.
    (9)

  2. #2
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Ransu View Post
    WoW "took risks" and now classic is more popular than retail. People don't really like massive changes to a game they love.
    Consider that they have taken risks and done new things with every expansion, and WotLK (the second expansion) is probably the most popular. The game went downhill because they stopped listening to players, not because they took risks.
    (14)

  3. #3
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rolder50 View Post
    Consider that they have taken risks and done new things with every expansion, and WotLK (the second expansion) is probably the most popular. The game went downhill because they stopped listening to players, not because they took risks.
    Yeah, pretty much this. Risks are full of possibilities, so I don't mind seeing companies do so. But WoW...its fall from grace was not from taking too many risks. It was the devs adhering to their "vision" and no one else's, even as they lost millions of subs and millions upon millions of dollars.
    (16)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  4. #4
    Player Velvet_Lunarfang's Avatar
    Join Date
    Mar 2020
    Location
    Limsa
    Posts
    458
    Character
    Morgan Blackhart
    World
    Maduin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Ransu View Post
    WoW "took risks" and now classic is more popular than retail. People don't really like massive changes to a game they love.
    Not everyone likes change but it has to happen or it suffers from stagnation. He had another video with Chris earlier in the week where he talked about that you really can't take a break from this game due to the fact that its a vertical climb to gear up and if you take a break you get left behind whereas GW2 your legendary gear will always be relevant if you decide to take a break
    (1)

  5. #5
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Velvet_Lunarfang View Post
    whereas GW2 your legendary gear will always be relevant if you decide to take a break
    This sounds like GW2 doesn't get much harder if your Legendary is still relevant.
    (1)

  6. #6
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Zanarkand-Ronso View Post
    This sounds like GW2 doesn't get much harder if your Legendary is still relevant.
    No, GW2's design is different. Fights can be harder or easier, depending on how they're made. Much like how you have raids here in FF14 that can be easier or harder than A12S despite being more recent than it.

    The design with GW2's fights come with stuff like using class gimmicks, buffs/debuffs and survivability. FF14's all about numbers, rotation and shielding. GW2 has a bit more to their classes than that, and some fights rely on it. Imagine En Avant actually being a part of your core gameplay. That's how classes in GW2 are designed, along with their usual other mechanics that we're used to. Looking at you, Mesmer.
    (10)

  7. #7
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Midareyukki View Post
    No, GW2's design is different. Fights can be harder or easier, depending on how they're made. Much like how you have raids here in FF14 that can be easier or harder than A12S despite being more recent than it.

    The design with GW2's fights come with stuff like using class gimmicks, buffs/debuffs and survivability. FF14's all about numbers, rotation and shielding. GW2 has a bit more to their classes than that, and some fights rely on it. Imagine En Avant actually being a part of your core gameplay. That's how classes in GW2 are designed, along with their usual other mechanics that we're used to. Looking at you, Mesmer.
    Im hoping Black Friday will be favorable this year, Ive been wanting to get a decent Gaming PC so I could play games like GW2
    It always interested me, but my current PC cant play it.
    (2)

  8. #8
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Velvet_Lunarfang View Post
    He had another video with Chris earlier in the week where he talked about that you really can't take a break from this game due to the fact that its a vertical climb to gear up and if you take a break you get left behind whereas GW2 your legendary gear will always be relevant if you decide to take a break
    Eh, yes and no. FF XIV has vertical progression, sure, but you can take a break, come back and gear up pretty quickly, especially when catch up gear is a thing from Alliance raids. Crafted gear helps a ton as well for anyone who's been gone a while and wants a quick boost. The capped tomestone gear is meant to be a grind though, at least while it's current. Casual players have their gear progression, while raiders have theirs from Savage/Ultimate/etc. I'd argue that the only game mechanic that holds people hostage is the housing system.
    (9)
    Last edited by Vahlnir; 10-24-2022 at 07:43 AM.