My experience with S Ranks amounts to: Watch a discord server to see when they spawn. When they do, join a PF group for it, and watch as hundreds of players swarm in and kill it within a couple minutes, no problem.We have those. They are known as S ranks. When they release, they kill people in one hit if they fail a mechanic and most people don't know the mechanics so they die. Although it's possible to kill them with a few people even at release, it takes 40 minutes or more of consistent mechanic execution and gets very exhausting, so they are designed for a lot of parties to be there. After the odd-number patch releases, you can exchange the rewards for the same end-game twines you get from savage. They become easier to kill and survive as our gear gets better, but I enjoy this content a lot and think it's exactly what you described. I wouldn't mind if they added more S ranks and fate bosses in patches, but it's something.
Let's say you're in a raid, right? Maybe you're trying to get your weeklies or whatever. Hell, it can even be a dungeon. I've seen this happen multiple times across every kind of content you could think of.
So there you are, and you're DPSing, and maybe the tank just doesn't turn on his tank stance. If it's a dungeon, maybe he's pulled a pack of trash without his stance. If it's a raid, maybe the MT died and now he (OT) doesn't have his stance on. Either way, the aggro is on you and you're a DPS, so this isn't an ideal situation. And you tell him to turn it on, because now you're tanking as a dps. But he ignores you and just does his own thing. Aaand now you're dead. And now the other DPS is dead too. And now the healers are dying. And you wipe. You zone back in at the start, and nobody says anything because everyone's afraid to be critical due to the ToS. The guy who died second is like "let's just try again!)" and the problem isn't actually addressed. And maybe -- maybe it happens again, the whole damn thing, point for point, and now someone finally says "dude, OT, turn on your stance so we don't keep wiping" or "MT, stop dying to [mechanic]" and now someone else chimes in with "calm down bro
it's just a game
dw bro just have fun
" and straight up enables bad play that's wasting everyone's time.
... snip for length ...
Or . Eventually you get tired of syrcus tower every day. And then you quit.
Thats not toxic positivity, thats more the "toxic casual" thing, which tbh is fairly rare outside of MSQ DF's. The only times I've seen people jump to the defense of incompetant players who arent listening is when the complainer goes too far or has pretty bad social skills. Not that it seems to happen often anyway.
In practice, most coming to defence I've seen is when someone who has a shitty attitude lashes out at someone who just wasnt perfect.
WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer
1. He enjoys spending more time with his family.
2. He enjoys his comedy side-gig, which takes time.
3. What little time he has, he enjoys spending in New World.
He's nothing but complimentary to FFXIV, and he's put "tens of thousands" of hours into it over the years. I wish I had that attention span. Sometimes people just want more time for things that aren't MMOs.
As someone who's eternally in and out of the door, though, I'm sure we all know he's going to be back for 7.0. He won't be able to resist once he spots a trailer.
Last edited by vanaii; 10-24-2022 at 06:33 AM.
Seems you didn't watch the whole video then. Around 7:30 he points out that FFXIV is a game that doesn't take risks and that it feels like a game designed purely to catch upset WoW players. Then the section around 11:10 where he points out that the community is insecure and rejects any attempts to improve or critique the game.1. He enjoys spending more time with his family.
2. He enjoys his comedy side-gig, which tames time.
3. What little time he has, he enjoys spending in New World.
He's nothing but complimentary to FFXIV, and he's put "tens of thousands" of hours into it over the years. I wish I had that attention span. Sometimes people just want more time for things that aren't MMOs.
As someone who's eternally in and out of the door, though, I'm sure we all know he's going to be back for 7.0. He won't be able to resist once he spots a trailer.
Then there's a whole 'nother video where he goes into detail on how Endwalker fell flat (https://www.youtube.com/watch?v=CXX4v0b0JrQ)
I remember seeing this guys videos so long ago where he was telling people to put all tank defensives on 1 macro, oh it was such a laugh seeing someone do something that bad. surprised hes still around.
I didn't consider that particularly controversial. FFXI was Square's take on Everquest, FFXIV is Square's take on WoW. If the Final Fantasy games catch dissatisfied players from their "source" games, that means Square did what it set out to do better than their competition. That's about as "working as intended" as "working as intended" can get.Seems you didn't watch the whole video then. Around 7:30 he points out that FFXIV is a game that doesn't take risks and that it feels like a game designed purely to catch upset WoW players. Then the section around 11:10 where he points out that the community is insecure and rejects any attempts to improve or critique the game.
Then there's a whole 'nother video where he goes into detail on how Endwalker fell flat (https://www.youtube.com/watch?v=CXX4v0b0JrQ)
The community is certainly insecure, and things have been so stable for so long the community rejects the developer's attempts to take risks and change up the formula. I see that as more of a reader/writer contract that needs a refresh, and I'm personally hoping 7.0 can do that without causing an actual apocalypse of feedback.
As for what he thinks about Endwalker, I'll take a peeksies-- but glancing over the comments there it seems fairly paint-by-numbers. Either way, the tone of this video is very complimentary of a game he's started to move past IRL.
Last edited by vanaii; 10-24-2022 at 06:27 AM.
If he bounced to spend more time being a husband and father, then I support his decision 100%. I'm really not sure what he was doing spending so much time gaming anyway as I have no idea how a husband and father of three would even have the time.
WoW "took risks" and now classic is more popular than retail. People don't really like massive changes to a game they love.
Consider that they have taken risks and done new things with every expansion, and WotLK (the second expansion) is probably the most popular. The game went downhill because they stopped listening to players, not because they took risks.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.