Quote Originally Posted by GrimGale View Post
In fact, every time I go in, I encourage players to switch off healer.

With raise and cure, healers are absolutely useless in Normal variant dungeons.
That's literally why Raise and Cure are Variant actions: So that you're not required to take a healer in with you. That is by design; no news there.

Here's my question, though: I went in as a two-person party, me on tank (PLD), a friend on healer (SGE). Funny thing: We had almost the exact same max HP. Mine was what I expected, which means my friend's/the SGE's HP was scaled up by quite a bit. Does that mean their damage was also scaled up, meaning they wouldn't be as useless as you might otherwise think?