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  1. #11
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by FireMage View Post
    Because difficulty is a part of proper balance is why, I ALREADY said this. You really should read before replying. You also left out that I should that MCH should be doing more damage than now, so should a few other Jobs in fact, but that doesn't change that MCH should be tied with SMN on the lowest rung of the DPS ladder
    This is beyond a stupid take. Difficulty should never dictate how much dps a job outputs. Players shouldn't be punished because they like the aesthetic of a job that happens to be easier to play.
    (30)

  2. #12
    Player
    Keiisuke's Avatar
    Join Date
    Jun 2016
    Posts
    48
    Character
    Sanada Shishio
    World
    Moogle
    Main Class
    Machinist Lv 100
    Considering difficulty? How? From whose point of view? It's purely subjective, we all have different affinities with certain types of gameplay.
    The MCH is designed as a selfish DPS, the job has nothing else to offer. Therefore, he should bring damage to the party the same way a SAM or BLM do, maybe not the same numbers giving that the machinist has more mobility (depends on how we see things today), but he should not be that far behind the two others in terms of ADPs.

    Regarding the statement that the MCH should be last, it makes me laugh.
    When SAM is at the top of the chart in aDPS, and also top 3 in rDPS no one gives a flying F, but when we start talking about the MCH, hell no dude. People are gatekeeping the job, preventing him from being where he should be.

    If people are so mad they can't accept that in the game a ranged DPS can do more damage than a melee, then give the job some utility so we can finally justify his place in the Physical Ranged DPS category.
    (20)
    Last edited by Keiisuke; 09-26-2022 at 02:06 AM.

  3. #13
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ransu View Post
    This is beyond a stupid take
    No, it's the correct one. Proper balance dictates it

    Quote Originally Posted by Keiisuke View Post
    Regarding the statement that the MCH should be last, it makes me laugh.
    When SAM is at the top of the chart in aDPS, and also top 3 in rDPS no one gives a flying F, but when we start talking about the MCH, hell no dude. People are gatekeeping the job, preventing him from being where he should be.

    If people are so mad they can't accept that in the game a ranged DPS can do more damage than a melee, then give the job some utility so we can finally justify his place in the Physical Ranged DPS category.
    Because MCH doesn't deserve to be anywhere near the top, it has the 2nd easiest rotation of the DPS, and full uptime potential with no need for strats made for its uptime (unlike melee). Proper balance would have it basically tied with SMN
    (1)
    Last edited by FireMage; 09-26-2022 at 02:21 AM.

  4. #14
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by FireMage View Post
    No, it's the correct one. Proper balance dictates it
    It's not balance. This mindset is incredibly stupid. How difficult a job is or is not to play should have ZERO impact on its performance, end of story. Mobility and raid utility are the only thing that should matter.
    (25)

  5. #15
    Player
    Keiisuke's Avatar
    Join Date
    Jun 2016
    Posts
    48
    Character
    Sanada Shishio
    World
    Moogle
    Main Class
    Machinist Lv 100
    Quote Originally Posted by FireMage View Post
    MCH doesn't deserve to be anywhere near the top
    It's not a matter of merit, but ok, it's your point of view. Feel free to think so, but neither you nor I can decide that for SE.

    Quote Originally Posted by FireMage View Post
    it has the 2nd easiest rotation of the DPS
    Again, difficulty is subjective. If you find it easy, good for you, but you can't speak for the 24 million of players.

    Quote Originally Posted by FireMage View Post
    full uptime potential with no need for strats made for its uptime (unlike melee)
    Can we still bring uptime as an argument these days? This may have been the case a few years ago but not anymore.
    (19)

  6. #16
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Red Mage confirmed easiest job ever.
    But also, every dps job needs personal defensives in 7.0 if we're going this route, naturally everyone having access to defensives would mean they should shift some of the healer responsibilities to the dps players own defensive usage, no press = die, if they are gonna keep stuff like riddle on earth and want to shrink down all the taxes and make us all equals, then everyone needs a defensive, and if everyone gets a defensive then it needs to become a major part of the playstyle.
    (3)

  7. #17
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by FireMage View Post
    No, it's the correct one. Proper balance dictates it
    Because MCH doesn't deserve to be anywhere near the top, it has the 2nd easiest rotation of the DPS, and full uptime potential with no need for strats made for its uptime (unlike melee). Proper balance would have it basically tied with SMN
    Because you said so doesn't mean it's a fact.
    No job "deserves" to be at said spot. If it's not in the correct one, it will remain in the gutter.
    Jobs are merely tools to clear content, we don't care if a tool is easy to use or not. We only care if the tool is efficient to use.

    Difficulty is subjective and that's a consensus among multiple community.
    Even here, you're the only one arguing it isn't.
    (18)

  8. #18
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by FireMage View Post
    No, it's the correct one. Proper balance dictates it
    I've sat through enough dissertations on the healer subforum explaining why WHM "properly" deserves to have the stupidest, least interactive gameplay (it's the intro healer!), and therefore deserves to have the weakest output (more effort properly means more damage!), while also having a non-advantage (but it's the HEALIEST healer! Never you mind that it isn't true and isn't an advantage either in a game where Squeenix wants all healing outputs to be adequate).

    No. Begone with this. I've heard "this job I don't play only naturally deserves to be worse than mine in every way because because because wah wah blah blah yak yak yak" enough times to roll my eyes off a cliff.
    (18)

  9. #19
    Player
    MichiKyou's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    248
    Character
    Mevra Noor
    World
    Balmung
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by FireMage View Post
    It's really not. There isn't a single case where SMN is harder than RDM. There isn't a single case where MCH is harder than DNC/BRD. Also it's already "not brought" but it would at least do more damage with proper balance
    Difficulty is subjective.

    Mechanist requires multiple instances of weaving, and has a much mroe rigit button presses per minute than RDM or most other classes (barring Ninja)
    I find machinist much more difficult than RDM due to latency and other factors.

    People find different things difficult. Thats just the truth of the world.
    Difficulty of class should NEVER be brought into balance discussions - just utility.

    But please, show me your perfect 100 parse on a savage fight, if the job is so 'easy'.
    (5)

  10. #20
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,926
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Keiisuke View Post
    Regarding the statement that the MCH should be last, it makes me laugh.
    When SAM is at the top of the chart in aDPS, and also top 3 in rDPS no one gives a flying F, but when we start talking about the MCH, hell no dude. People are gatekeeping the job, preventing him from being where he should be.
    It's also funny because it presumes that this game didn't exist until ShB. Yeah yeah, Shadowbringers is probably when a majority of these people started playing but did everyone else get dementia? Not like Bard and Machinist weren't some of the top dps in Heavensward and Stormblood.

    In Heavensward they were able to keep up with BLM and MNK despite rDPS not even existing, everything back then was basically just aDPS but with single target padding getting added to your dps as well.
    The same goes for Stormblood where Bard and Machinist could still keep up with some of the top dps jobs, just not quite as well since Samurai and Black Mage were completely busted, and Machinist had one of the most convoluted and punishing rotations ever.
    (3)
    Last edited by Absurdity; 09-26-2022 at 05:37 AM.

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