This is beyond a stupid take. Difficulty should never dictate how much dps a job outputs. Players shouldn't be punished because they like the aesthetic of a job that happens to be easier to play.Because difficulty is a part of proper balance is why, I ALREADY said this. You really should read before replying. You also left out that I should that MCH should be doing more damage than now, so should a few other Jobs in fact, but that doesn't change that MCH should be tied with SMN on the lowest rung of the DPS ladder
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