


Tbh, you're probably wasting your time trying to explain this, it's been said countless times already, and still people regurgitate the same bull about Bloodwhetting is too strong, as a means to prevent WAR get a potency buff, like dungeons even matter lmaoA potency nerf would make it basically useless in any savage fight but still completely overpowered in dungeons. That's the whole issue, Bloodwhetting itself isn't actually that strong, it just scales infinitely with the amount of enemies. If Criterion dungeons keep the mob density of normal dungeons then of course it's going to be strong, in 8man fights however it already isn't any better than Heart of Corundum, in this savage tier it might actually be worse.
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