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Thread: Bizarre burnout

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  1. #15
    Player
    Anodic's Avatar
    Join Date
    Jan 2021
    Posts
    10
    Character
    Ghoa Mol
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by VelKallor View Post
    Crafting has been interdependent from day one. This is news?
    Just because it's been in the game since day one doesn't mean that it's a good low level design or not frustrating to deal with for new players. It might have been okay in the past, but as time goes on and levels get higher, it just becomes more and more outdated and even wonky to deal with. Like I said before, in the expansions they removed the requirement to need multiple crafting classes leveled to complete crafting quests. And you're completely missing the point of the second bit. Yes, you can go gather on miner if you have mining leveled high enough to make some ingots. But for the people that don't? They will 9 times out of 10 buy from the market board. And when they do, a lot of the time they won't be able to purchase the exact amount they need, causing them to overbuy and essentially waste gil, and a lot of people will just end up leaving the material in their inventory, taking up space. The point is that they either are forced to buy in bulk or they are going to have to get lucky and see someone selling what they need at a higher price (I don't know why in 2022 we still can't pick how much of an item we want to buy from someone's supply). You can't always assume that people that are trying to take a dive into crafting are going to have every gathering class at an equivalent level either.

    Not everyone is going to be looking ahead at the wiki for their carpenter quests to find out ahead of time that they're going to need a level 40 fisher in order to make a longbow for their level 50 quest. You can't realistically expect someone to either. Most new players to MMOs are going to take quests as they come, and it can be extremely discouraging to suddenly find out that you won't be able to complete a quest without either spending however many more hours leveling something else just to craft one item.

    And the part about 'taking hundreds of hours to get to max level' is in relation to the combat class levels. I could've maybe worded that a little better, but the average player isn't going to speedrun their way to level 90 in less than a week, especially because people are always told to take their time while going through MSQ, and that means people will dabble into however many bits of side content or idling in a capital city to socialize that they want on their journey. Thus, hundreds of hours. People have told me many times in discords and in shout chat that you should only take a serious look at crafting after you get to your first max combat class level. And if someone is getting every single crafter to max level in the span of one week, they certainly have a lot more freetime on their hands than most people do considering that to do so, you're going to have to spend a lot of your hours gathering in Diadem and turning those materials into craftables. Otherwise there's no way you're getting everything maxed with beast tribe quests and GC turn ins alone.
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    Last edited by Anodic; 09-20-2022 at 12:06 PM.