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  1. #9
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by sergel02 View Post
    I don’t really agree with Cure and Medica becoming lilies when you have some. Mostly because I like the instant cast for the lilies and save them for movement sometimes, so there are times when we’re stacked up I’d rather use the casting spells and save the lilies for when we need to move.
    On the other hand though, the idea of saving Lilies purely for mobility falls apart when you remember that Cure II and Medica are a DPS loss, while charging Afflatus Misery is at least DPS neutral, setting them to a higher priority at all times. Add that onto WHM's MP economy being balanced around its use of free heals, and the DPS gain of avoiding your GCD heals anyway, and there's really no reason to ever prioritize Cure II when you have Afflatus Solace available. Especially when you still have Dia and Regen for movement phases anyway.

    Quote Originally Posted by sergel02 View Post
    I do think turning medica into cure 3 with some modifications and cure 1 into cure 2 would be fine. I also really wish they’d just call the, Cure, Cura, Curaga, and Curaja.
    That's their naming convention in Japan, yes, but it does create create some confusion with things like the inconsistency of Tier 4 spell names (-ja and -za are interchangeable, with -gun and -sa also used on occasion) or the possibility of creating a Tier 5 spell (something they ran into with BLM for this expansion before settling on Hi-Fire/Blizzard 2).

    But also, upgrading Cure 1 into Cure 2 does pose some slight difficulties, since Cure 1 is more MP efficient and has a faster cast time than Cure 2, making it a better choice for weaving. It's niche of course, yes, but I think going by that convention that it would make more sense to have Cure 1 simply upgrade into an instant cast, or even fuse with Regen as they have the same MP cost; then you can simultaneously address the above issue of needing a healing skill for movement (something SCH doesn't even have, mind you).
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    Last edited by Archwizard; 09-16-2022 at 07:21 PM.